Moon Cresta Screenshots

User Screenshots

Amstrad CPC version

Loading screen
Title screen
All your three ships are combined when the game starts
First ship encounters an enemy wave
When you lose a ship, one of the remaining ships comes onto the screen
Only the last ship remains
Game over

Arcade version

Title Screen.
Three part ship.
First wave.
When shot these aliens will split into two.
Green aliens approaching.
Blast the purple ones.
Time to dock.
Gently now.
Made it.
More aliens to blast.
They keep coming.

BBC Micro version

Title screen
Gameplay

Commodore 64 version

Title screen
Options
High score
Each part of your Rocket Ship represent one life
Cold Eye - enemy no.1
Supper Fly - enemy no.2
Docking of rockets - phase 1
Four-D - enemy no.3
Meteo - enemy no.4
Docking of rockets - phase 2
Atomic Pile - enemy no.5

Dragon 32/64 version

Loading screen
Title screen
Get ready!
Ship I is released
Cold Eye - enemy no. 1
Supper Fly - enemy no. 2
Time for ship II to make an entrance
Ship II has a double shot
Docking mission
It's a bit of lunar lander in space
Right on!
Now we can join forces
Atomic Pile - enemy no. 5
Game over
I have a keyboard, why can't I use it to enter my name?
At least I made an honourable fifth

ZX Spectrum version

Title screen
Options
High score
Each part of your Rocket Ship represent one life
Cold Eye - enemy no.1
Supper Fly - enemy no.2
Docking of rockets - phase 1
Four-D - enemy no.3
Meteo - enemy no.4
Docking of rockets - phase 2
Atomic Pile - enemy no.5

Official Screenshots

  • Moon Cresta Screenshot
    PlayStation (JP) Product Page (2016)
  • Moon Cresta Screenshot
    PlayStation (JP) Product Page (2016)
  • Moon Cresta Screenshot
    PlayStation (JP) Product Page (2016)
  • Moon Cresta Screenshot
    PlayStation (JP) Product Page (2016)
  • Moon Cresta Screenshot
    PlayStation (JP) Product Page (2016)