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Description

Young Morris Rolph has been trapped in limbo due to a malfunction on Dr Krankenpot's new teleport machine. Now he's been split into his 4 component parts, represented by liquid, gas, a hard ball and a bouncy ball, and he must get through 24 levels (36 on the special A1200 version - mirroring the game's plot-line of improved technology causing more problems for Morris) to retrieve the parts of the machine so it can be rebuilt to bring him back to life.

The gameplay is vaguely influenced by Lemmings, as the levels are populated by lots of points which can't be crossed in all forms - walls, fires, gaps, thornbushes and suchlike. You get a set number of transformations on each level, although extra ones can be picked up at times, and there are heaters and freezers dotted around which cause transformations in some states. All this is done against a time limit. Like Lemmings 2, you can take on the next level in each of the worlds at any time, so you have to be stuck 4 times before you can't progress.

Screenshots

Morph Amiga Level loading screen (ECS version)
Morph Amiga The liquid state can penetrate tight places (ECS version).
Morph Amiga Title screen (ECS version)
Morph Amiga Deflated! You have to avoid pointy things while in rubber state (ECS version).

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Alternate Titles

  • "Super Morph" -- SNES Title
  • "Metamorphosis" -- Working Title

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User Reviews

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Critic Reviews

Play Time Amiga Jul, 1993 88 out of 100 88
Amiga Computing Amiga Aug, 1993 85 out of 100 85
ASM (Aktueller Software Markt) Amiga Jul, 1993 10 out of 12 83
Amiga Games Amiga CD32 Jan, 1994 77 out of 100 77
Play Time Amiga CD32 Feb, 1994 77 out of 100 77
Amiga Dream Amiga CD32 Jan, 1994 75 out of 100 75
Amiga Joker Amiga CD32 Dec, 1993 68 out of 100 68
ASM (Aktueller Software Markt) Amiga CD32 Jan, 1994 7 out of 12 58
Play Time SNES Dec, 1994 57 out of 100 57
Mega Fun SNES Nov, 1994 50 out of 100 50

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Contributed to by Kabushi (165413), Martin Smith (62888) and Tim Closs (74)