Morph

Critic Score User Score
Amiga
80
...
Amiga CD32
...
4.0
SNES
...
...
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Description

Young Morris Rolph has been trapped in limbo due to a malfunction on Dr Krankenpot's new teleport machine. Now he's been split into his 4 component parts, represented by liquid, gas, a hard ball and a bouncy ball, and he must get through 24 levels (36 on the special A1200 version - mirroring the game's plot-line of improved technology causing more problems for Morris) to retrieve the parts of the machine so it can be rebuilt to bring him back to life.

The gameplay is vaguely influenced by Lemmings, as the levels are populated by lots of points which can't be crossed in all forms - walls, fires, gaps, thornbushes and suchlike. You get a set number of transformations on each level, although extra ones can be picked up at times, and there are heaters and freezers dotted around which cause transformations in some states. All this is done against a time limit. Like Lemmings 2, you can take on the next level in each of the worlds at any time, so you have to be stuck 4 times before you can't progress.

Screenshots

Morph Amiga CD32 Punctured in rubber state. You have to watch out for spikes.
Morph SNES In solid state, drowning.
Morph Amiga Loading screen (ECS version)
Morph Amiga The liquid state can penetrate tight places (ECS version).

Alternate Titles

  • "Super Morph" -- SNES Title
  • "Metamorphosis" -- Working Title

Part of the Following Group

User Reviews

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Critic Reviews

Amiga Computing Amiga Aug, 1993 85 out of 100 85
ASM (Aktueller Software Markt) Amiga Jul, 1993 10 out of 12 83
Amiga Format Amiga Jul, 1993 81 out of 100 81
Amiga Joker Amiga Nov, 1993 76 out of 100 76
Amiga Dream Amiga CD32 Jan, 1994 75 out of 100 75
Amiga Joker Amiga Jul, 1993 74 out of 100 74
Power Play Amiga Jul, 1993 73 out of 100 73
Total! (Germany) SNES Jan, 1995 2.75 out of 6 65
Mega Fun SNES Nov, 1994 50 out of 100 50
AmigaForum Amiga CD32 Dec, 1993 3 out of 6 50

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Contributed to by Kabushi (133109), Martin Smith (63068) and Tim Closs (76)