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Young Morris Rolph has been trapped in limbo due to a malfunction on Dr Krankenpot's new teleport machine. Now he's been split into his 4 component parts, represented by liquid, gas, a hard ball and a bouncy ball, and he must get through 24 levels (36 on the special A1200 version - mirroring the game's plot-line of improved technology causing more problems for Morris) to retrieve the parts of the machine so it can be rebuilt to bring him back to life.

The gameplay is vaguely influenced by Lemmings, as the levels are populated by lots of points which can't be crossed in all forms - walls, fires, gaps, thornbushes and suchlike. You get a set number of transformations on each level, although extra ones can be picked up at times, and there are heaters and freezers dotted around which cause transformations in some states. All this is done against a time limit. Like Lemmings 2, you can take on the next level in each of the worlds at any time, so you have to be stuck 4 times before you can't progress.


Morph Amiga CD32 Punctured in rubber state. You have to watch out for spikes.
Morph Amiga Loading screen (ECS version)
Morph Amiga CD32 Jumping over a wall in rubber state.
Morph SNES Title screen

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Alternate Titles

  • "Super Morph" -- SNES Title
  • "Metamorphosis" -- Working Title

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Critic Reviews

Amiga Power Amiga Jul, 1993 86 out of 100 86
Amiga Computing Amiga Aug, 1993 85 out of 100 85
ASM (Aktueller Software Markt) Amiga Jul, 1993 10 out of 12 83
Amiga Format Amiga Jul, 1993 81 out of 100 81
Amiga Games Amiga Jul, 1993 75 out of 100 75
Amiga Joker Amiga Jul, 1993 74 out of 100 74
ASM (Aktueller Software Markt) Amiga CD32 Jan, 1994 7 out of 12 58
Mega Fun SNES Nov, 1994 50 out of 100 50
AmigaForum Amiga CD32 Dec, 1993 3 out of 6 50
Retro Spirit Games SNES Aug 26, 2013 4 Stars4 Stars4 Stars4 Stars4 Stars4 Stars4 Stars4 Stars4 Stars4 Stars 40


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Contributed to by Kabushi (200314), Martin Smith (66859) and Tim Closs (86)