Morpheus (Commodore 64)

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Developed by
Released
Platform
68
Critic Score
100 point score based on reviews from various critics.
4.8
User Score
5 point score based on user ratings.
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Description

There are 50 sub-universes consisting of a central Nucleus surrounded by 32 Orbitals. The sub-universe is called a Aither. The object of the game is to enter the Aither with your ship and destroy enough Orbitals to shut down the Nucleus. Before the Nucleus dies it spits out a Morphi which when destroyed gives you bonus points and money.

Before you deploy your ship from your base you can purchase hulls and weapons. Even sell or scrap the ones that you don't need.

The game is viewed from above your large ship. After deploying from your base you can move about freely in any direction. On the screen you can see your score and a small radar which shows the position of the Orbitals and Nucleus. The further into the game you go and buy more hulls and weapons you will end up with a ship that nearly fills the screen.

Screenshots

Morpheus Commodore 64 Time to start.
Morpheus Commodore 64 Shooting enemies. Look at your radar for the Orbitals.
Morpheus Commodore 64 Choose your restart level.
Morpheus Commodore 64 BLAST OFF!

User Reviews

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Critic Reviews

Commodore User Feb, 1988 9 out of 10 90
64'er Jul, 1988 11 out of 15 73
Computer and Video Games (CVG) Dec, 1987 7 out of 10 70
Power Play Mar, 1988 5.5 out of 10 55
ASM (Aktueller Software Markt) Jan, 1988 6 out of 12 50

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Trivia

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Related Web Sites

  • Mental Procreation (A monthly diary in Zzap! on the making of the game by Andrew Braybrook.)
Hello X) (10964) added Morpheus (Commodore 64) on May 29, 2012