Description
In 1982, Midway and Namco created a sequel to the incredibly popular Pac-Man in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh.
Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics. One touch from any of these ghosts means a loss of life for Ms. Pac-Man.
Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points (ranging from 200, 400, 800 and 1600, progressively). The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again.
Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior".
Part of the Following Groups
User Reviews
The Press Says
| The Atari Times |
Atari 2600 |
Jan 27, 2002 |
95 out of 100 |
95 |
| GamePro |
Game Gear |
May, 1994 |
4 out of 5 |
80 |
| Digital Press - Classic Video Games |
Lynx |
Dec 26, 2003 |
8 out of 10 |
80 |
| Defunct Games |
Lynx |
Jul 11, 2004 |
79 out of 100 |
79 |
| GameSpot |
Xbox 360 |
Jan 11, 2007 |
6.3 out of 10 |
63 |
| Power Play |
Lynx |
Feb, 1991 |
60 out of 100 |
60 |
| The Video Game Critic |
Genesis |
May 03, 2006 |
C |
50 |
| Gamer.nl |
Xbox 360 |
Mar 12, 2007 |
5 out of 10 |
50 |
| Digital Press - Classic Video Games |
Xbox 360 |
Feb 15, 2007 |
4 out of 10 |
40 |
| Video Game Talk |
Xbox 360 |
Jan 18, 2007 |
     |
40 |
Forums
Trivia
Ms. Pac-Man was voted #9 in the Top 100 Games of All Time poll published by Game Informer Magazine (Issue 100, August 2001).