Trivia
The TRS-80 Coco version was one of only 2 cartridges that Radio Shack/Tandy put out that used a ROM >32KB (the normal technical maximum for a Coco 3 cartridge). Greg Zumwalt designed "super cartridge" hardware that included a built in MMU (Memory Management Unit) to break this barrier, and used 128KB of ROM with Robocop (the other game using this hardware was Predator, with 64KB of ROM. In an article explaining the hardware in Rainbow magazine (TRS-80 Coco's largest and longest running dedicated magazine), Greg explained that he had prototyped a 2nd version of the super cartridge that could handle up to a 512KB ROM, but no games were ever released using this hardware (probably due to costs and the Coco nearing the end of it's life at Radio Shack).