There is no MSX cover art on file for this game
Controlling ZED from an overhead view, the player is able to move in any of 4 directions (up,down,left,right), drop bombs and shoot a projectile weapon. The terrain of Altile is made up of many obstacles and the bombs serve to destroy these and make passage for ZED. Destroying any enemy or obstacle may yield different power-ups which contain any of 10 different effects (including ammunition and energy refills) which may be stocked and used at any time from the menu. Or the power-ups may be instant-use refills for bombs and energy supplies.
Additionally some levels contain keys, which unlock doors and Chalices which prevent the level from running on endlessly. Secret areas such as a Well of Hope and a Room of Idols may also be found. Altogether, there are eight different "worlds" for ZED to conquer, containing numerous stages and guarded by a vicious boss monster.
' (Hudson Soft)