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Amstrad CPC
Commodore 64
ZX Spectrum
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In the distant future, human beings have outposts all over the galaxies, but wars and aggression have not died out. Neither has opposition to potential exploitation or environmental damage; your resistance movement has discovered that Macro-Genetic Mutoids (Mutants) are being bred purely to be used as weapons.

Controlling the familiarly-named Rainbow Warrior in this top-view shooter, you must fly to each of the 15 mutant-breeding zones, collecting their self-destruct pods, and taking all of these to the control room. You are armed with missiles, torpedos and a shield, and can use one of these at a time. The control zone is hazardous, and any contact is destructive, but reaching its target will recharge your three lives; thus, it can be worth doing this before you have completed all 15 zones.

The gameplay element of having short levels with a single specific target to account for resembles Hunter's Moon.


Mutants Commodore 64 Here, active lines are deflected by those you've already shot
Mutants Commodore 64 The loading screen
Mutants Commodore 64 The top-left level; heavily-walled
Mutants ZX Spectrum Game Over!

User Reviews

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The Press Says

ASM (Aktueller Software Markt) Commodore 64 Mar, 1987 8.8 out of 12 73
Computer Gamer Commodore 64 Jun, 1987 70 out of 100 70
Happy Computer Commodore 64 Mar, 1987 65 out of 100 65
Tilt Commodore 64 May, 1987 10 out of 20 50


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The ZX Spectrum 128K version included music which was generated by 'sampling' the C64 registers, massaging the data and playing back via the AY-3-8910 PSG.
Contributed to by Martin Smith (63136)