User review spotlight: Ultima IV: Quest of the Avatar (DOS)
This game does not have a long animated sequence at the start. There are a couple of screens of copyright information then this is displayed as the game loads
The game's main menu.
A lot of game screens are like this, options on the left and a changeable picture to the right
The game's Hall Of Fame. There are multiple events, tracks and records saved here
This game provides a menu so that players can enter cheat codes. Very thoughtful.
There are six preset controller configurations, each with controls for driving ( shown here), camera control, and stunt control
Specific button combinations trigger each stunt
The game keeps statistics at the global, racing and freestyle levels
The player can even customise which of the in-game music tracks they want / don't want to hear
By competing, and doing well, the player earns points. These are used to purchase better vehicles
There is a comprehensive selection of tutorials available
The player can either play a championship or just have a quick race. All of the elements in shown in black can be changed.
While the game prepares for a race the player is reminded what the controls are. Stunts score points so it is possible to get a high score without winning
Before any race there's an optional fly-by of the course
This is the start of an MX race. Just waiting for the order to start
Track selection menu
Another camera view
It's always easier to take off than land.
The race begins.
Landing the machine.
Choose your way.
What's behind the hill?
Jump without happy end
Jumping for the brave.
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