User Reviews

Stupendous !! Surpassed my expectations in EVERY respect Windows Jeanne (76526)
Opens strong but wavers. Windows Risujin (10)

Our Users Say

Platform Votes Score
Macintosh 6 3.8
Windows 29 4.1
Xbox Awaiting 5 votes...
Combined User Score 35 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
WindowsAdventure Classic Gaming (Oct 20, 2009)
In the end, none of the game's minor flaws detracts from the overall joyful experience of playing Myst IV: Revelation. There is no doubt this is the most epic game in the Myst series to date.
MacintoshJust Adventure (Nov 01, 2004)
While not creating anything new, per se, Ubisoft has taken the venerable Adventure Game and, once again, raised it to a new height. If you enjoy adventure games, then you will enjoy Myst IV.
WindowsJust Adventure (Nov 01, 2004)
While not creating anything new, per se, Ubisoft has taken the venerable Adventure Game and, once again, raised it to a new height. If you enjoy adventure games, then you will enjoy Myst IV. Buy this game. Pay retail for it. Tell your friends about it. Get the t-shirt.
WindowsWorth Playing (Oct 14, 2004)
Myst IV is still Myst. It still contains brain-damaging amounts of puzzles, all of which are designed to make you cry if you don't have a large beefy brain. Heck, some of 'em may make you sob even if you do have a big beefy brain. The basic gameplay hasn't changed, but it's been refined to near perfection, and now that they have that out of the way, they're starting to focus on telling stories within that framework, which is something I greatly approve of. This isn't for everyone, but people who haven't played Myst since the original will be surprised at how familiar it all feels while being better in every way. If they can just get the puzzles to a consistent quality, I'll start calling in those people who hate the series to show them what they're missing.
WindowsGameBoomers (Dec, 2005)
In a nutshell: magnificent! This is my favourite Myst game yet. There are the awesome Ages, with perilous heights, stunning scenery, fantastical creatures. We get plenty of lifts, cable car rides, amazing machines, intriguing and challenging puzzles.
MacintoshGames4Mac (2004)
Wer denkt die Entwickler hätten einen Rückschritt getan, als sie sich entschieden haben wieder die bekannten 360 Grad Hintergründe zu nehmen, anstatt einer frei begehbaren 3D-Welt, täuscht sich. Myst 4 ist in der Entwicklung nicht stehen geblieben und kann so mit vielen kleinen aber umso besseren Neuerungen überzeugen. Wer die Vorgänger gemocht hat, wird Teil 4 lieben. Denn der neuste Teil macht einfach Spaß, denn Grafik und Sound sind zusammen mit den tollen Rätseleinlagen gut kombiniert. Wer Knobel-Spiele mag, sollte hier auf jeden Fall zugreifen.
WindowsJoystick (French) (Nov, 2004)
En plus d^'etre un casse-tête digne de ce nom, Myst IV Revelation est aussi une vraie histoire, captivante et émouvante. Le digne successeur de la série Myst est enfin arrivé, les fans comme les néophytes vont adorer.
WindowsIGROMANIA (Sep 10, 2004)
Revelation — слишком большая игра для одной маленькой рецензии. Она настолько большая, что даже не уместилась на одном DVD. Говорить в конце какие-нибудь банальные вещи вроде “лучший квест-с-головоломками на сегодняшний день”, простите, но очень не хочется. Четвертый “Мист”, как ни банально звучит, это гораздо больше чем игра. Это реальный ключ к воротам в параллельную вселенную. Вселенную, где можно натурально жить, но в которой, по большому счету, нет ничего кроме потрясающих пейзажей и умных головоломок. Как получается такой парадокс — черт его, если честно, знает.
WindowsAdventure Gamers (Oct 31, 2004)
There are so many good things going on in this game, I feel confident that every type of gamer will find something to like. Though there were a few puzzles that caused some frustration, all other facets of the game are so well developed and presented that I have confidence these small inconveniences will soon be forgotten. Revelation is a worthy and enjoyable sequel, and if they keep making them this good, this series might just go on for another ten years. Here's hoping!
WindowsGameZone (Oct 13, 2004)
Being a very traditional adventure game, Myst IV stays true to the rest of the series, but doesn’t really add a lot of changes to the formula. However, even though Myst IV doesn’t break any new ground for the series, it still remains an extremely compelling adventure game with a fantastic presentation and ranks as the best of the series and one of the best of the genre.
WindowsQuandary (Oct, 2004)
So if you like meandering and cogitating, if soaking up the world around you is a pleasure in itself, if immediate understanding is not essential, if kicking back and looking at the sea is an ok thing to do when you haven't got a clue what else to do, if you can forgive the odd puzzle, and if patience is your virtue, then you should definitely make haste to Revelation.
WindowsIGN (Oct 04, 2004)
This isn't to say the game is perfect, as no game really is, but as far as adventure games go, it's damn near flawless. It boasts mind-bending, yet logical puzzles, graphics the likes you've never seen in a game of its class and a story worthy of its own novel. Not to mention the highest production values seen in any adventure game in recent memory.
MacintoshInside Mac Games (IMG) (Oct 28, 2004)
Myst IV: Revelation is truly a work of art on many levels. With its intriguing story, deviously fun puzzles, breathtaking visuals and flawless aural elements, Myst IV is the first game to make me completely forget about World of Warcraft for more than an hour at a time. That, my friends, is no easy feat. Myst IV: Revelation is far and away one of the finest adventure games ever created.
90 (Nov 03, 2004)
Myst 4 : Revelation est le dernier-né de la lignée du très célèbre Myst, que l'on ne présente plus. Ce quatrième volet (Uru étant à part) est peut-être bien le plus réussi et le plus beau.
WindowsUHS (Universal Hint System) (Nov 01, 2004)
Overall, my experience with Myst IV was even more fascinating than I had anticipated. The few minor quirks, and high hardware demands, can almost be expected in an endeavor of this scope. And while there were times that I wanted to tear my hair out over a few of the more annoying puzzles, I have to say that I finished the game with a greater deal of emotion and satisfaction than in any other game I've played.
WindowsAdventure-Treff (Nov 12, 2004)
Myst IV ist kein Spiel, Myst IV ist Urlaub. Urlaub in einer fantastischen, unglaublich lebendigen Welt voller glaubwürdiger Fantasy und knackigen Rätseln, einer mystischen Welt mit einer tiefen Hintergrundgeschichte, interessanten Charakteren und einer einmaligen Optik. Das starke, konsistente Konzept ist das Erfolgsgeheimnis der Myst-Serie und auch Revelation lässt hiervon nichts vermissen. Spielerisch ist und bleibt es klare Geschmackssache, viele Fans "klassischer" Adventures werden sich mit dem Titel zu Tode langweilen, die Qualität der Umsetzung ist aber über alle Zweifel erhaben und wird vermutlich noch lange Referenz bleiben - vielleicht ja, bis Myst V die Grenze des Machbaren wieder auf eine neue Ebene hebt.
WindowsActionTrip (Oct 12, 2004)
Revelation is an excellent, but very difficult game, unfortunately the gamer that would fully appreciate it is, I am afraid, almost extinct. But, if you've passed a course or two in anger management and are not afraid to travel the ages of Tomahna, Spire, Haven, and Serenia with nothing more than a mouse and your functioning gray matter, you are sure to enjoy Revelation and the search for the prodigal sons of Atrus.
WindowsGamesFire (Sep 28, 2004)
Myst IV Revelation macht einfach Spass, vor allem wenn man die Vorgänger liebte und sich allgemein mit dem Thema Rätseln beschäftigt. Rätseleinlagen sehr gut kombiniert mit Grafik und Sound. Selten gibt`s auf dem Spielemarkt ein so gelungenes Spiel, welches den Fokus auf mehrere Aspekte legt. Wer noch kein Knobel-Spiel besitzt, aber sich gerne mit der Materie beschäftigen möchte, der ist mit Myst IV Revelation sicherlich nicht auf dem falschen Dampfer.
XboxWorth Playing (May 17, 2005)
The "Ages" of Myst are the playground of the adventure game fanatic. The game play requires problem-solving skills and patience beyond some players' capacity. There is no "immediate" reward in the series, but solving puzzles create a wonderful feeling of accomplishment in a player who desires more from the gaming experience than blowing away Ewoks. Myst IV is a wonderful continuation of the series -- or a great gateway game for those who want to get into the series -- and I highly recommend it for fans of the adventure genre or people looking for a new experience in gaming.
XboxIGN (Apr 05, 2005)
True, spending hours solving puzzles and reading page after page of journal entries isn't everyone's bag. But for those who love Myst and everything it represents, the latest iteration in the series is what they live for. It addresses many of the issues which plagued earlier installments, mainly the mind-detonating difficulty of Riven, and strikes a balance between the logical and the obscure. It delves deeper into mythos of the Myst universe through a captivating story while still providing enough cushion for beginners. It's also one of the most visually stunning and aurally pleasing "classic" adventure games, since, well, ever.
WindowsGameSpot (Sep 28, 2004)
Myst IV packs in a lengthy, memorable journey that's liable to last you for days, if not weeks, before you finally reach a climactic moment that's quite a payoff for all your effort. And it truly does feel like the end of a journey when it happens. Myst has always been an experience as much as a game. Though the series has spawned countless imitators in the adventure genre, it has continued to stand tall among them, thanks to its highly cohesive design and relentless attention to state-of-the-art production quality. Interestingly, Myst IV is the first game in the series that was developed at Ubisoft Montreal, a studio that's best known for making Tom Clancy's Splinter Cell. Nevertheless, the developers at Ubisoft Montreal have produced in Myst IV a sequel that carries on the series' high standards.
85 (Sep 28, 2004)
Confier la meilleure série du jeu d'aventure au studio le plus en forme du moment (Ubi Montreal), c'est un peu jouer la carte de la sécurité en s'assurant d'un produit final de qualité. C'est exactement ce qu'il se passe ici : Myst 4 offre une expérience de jeu rarement atteinte en termes d'immersion dans un monde virtuel grâce à une surenchère technique parfaitement maîtrisée. Pour être tatillon, on peut reprocher à ce quatrième volet de grignoter sur notre imaginaire en nous imposant une certaine vision des choses au travers de l'amulette magique, mais ce serait bouder le plaisir de retrouver la série plus belle que jamais.
WindowsGameplay (Benelux) (Nov, 2004)
Myst IV overtreft in vrijwel alle aspecten haar voorgangers. Een must voor de fans en door de verbeteringen ook toegankelijk voor nieuwkomers.
WindowsAdventurearchiv (Feb 11, 2005)
But for all that, my feeling of success intensified vastly after having worked out a solution on my own. Although I cannot say that I was converted I would still like to recommend this game not only to the fans of the series but to those in particular, who have resisted the "temptation" up to now. Try it! You don’t need to have played the prequels to be able to immerse yourself in "Revelation". Even though, I wasn’t able to acquire a taste for every aspect of the game, the proverbial revelation for me refers to one of the most beautiful gameworlds I have ever had the pleasure to roam.
83 (Nov 11, 2004)
Das klassische Adventure besticht durch seine schöne Präsentation, die tolle Musik, die in der Regel recht fairen Rätsel und das gute Hilfe-System. Letzteres macht den Titel auch für Gelegenheits-Spieler zugänglich. Damit handelt es sich bei Myst IV: Revelation wohl um den bislang besten Teil der Serie, dessen dichte Atmosphäre PC-Abenteurer tage- oder gar wochenlang in seinen Bann zieht.
XboxGame Chronicles (May 10, 2005)
While there are those that will inevitably complain about the conversion from the PC to the Xbox and how much resolution and control is lost, Xbox gamers will find much to be awed by in the true sense of the word. And the $20 price tag makes it that much more compelling. People who favor puzzles and exploration – or those who’ve long since forgotten the classic PC game series in the move to consoles, cushy club chairs and big screen TVs would do well to rediscover that Myst magic.
XboxGameZone (Apr 14, 2005)
If you’re looking for a classic point-and-click adventure chock full of excellent puzzles and a great story then Myst IV is a game you should consider buying. A few imperfections aside, the game is an enjoyable experience for those willing to put up with its slow pace and vast locales.
WindowsGameSpy (Oct 13, 2004)
Myst IV is a game worthy of praise. At a time when adventure games are floundering, Revelation shows flashes of how brilliant they can be, with a great story, imaginative settings, beautiful artwork and sound, and ingenious puzzles. Unfortunately, it's a little too devious for its own good, and it's a little too easy to get lost or confused, sucking some of the life out of what would otherwise be a great experience. As it stands, Myst IV: Revelation is a game any Myst fan needs to play -- even if you missed Riven and Exile -- if for no reason other than to see how the story of the family turns out. It is, in my opinion, the best Myst game since the original. If you're the least bit interested, find yourself a good walkthrough and enjoy the ride.
WindowsComputer Gaming World (CGW) (Dec, 2004)
For those into adventure games, Myst IV: Revelation is a must. Fans of the series with the required DVD drive and the patience and brain cells demanded by the extremely challenging puzzles will find this game to be, well, a revelation.
MacintoshMacworld (Dec 22, 2004)
With challenging puzzles and gorgeous graphics, Myst IV: Revelation builds on what has made past Myst games so good.
Your enjoyment of Myst IV will depend upon what type of gamer that you are. If you appreciate good mental exercise and tough puzzles, and have the patience for a slower pace of gameplay, then Myst IV is definitely worth your time. Keep in mind that the game is more in its element on a PC, though. If you lose patience with games after a couple of hours of play, though, Myst IV is definitely not for you. It is a very rewarding game for those who put the time and effort into it, for others it will be far too slow and frustrating.
XboxDarkstation (2005)
Did I mention that Myst IV Revelation is only $20? Well with that being said if you are a fan of the series or of the adventure genre then this are definitely worth your hard earned twenty bucks. But if you just don't want to use your mind any more then you have to then this game is probably not for you. For me I found it quite enjoyable and for twenty bucks it just seems like an extremely good deal.
WindowsGame Informer Magazine (Nov, 2004)
As a fan, I give this an 8.75. As someone who realizes that the core gameplay is largely a retread of games from 15 years ago, I have to lower it, but that doesn't mean that I didn't have a good time.
WindowsSuper Play (Sweden) (Oct, 2004)
Myst IV är ett steg tillbaka rent tekniskt, men samtidigt ett steg i helt klart rätt riktning spelbarhetsmässigt. Det tog inte lång tid innan jag var så fast i spelet att jag nattetid drömde om de suggestiva miljöerna och de hjärngymnastiserande problemen.
WindowsUOL Jogos (Oct 21, 2004)
Tudo isso se soma em uma incrível experiência diferente da maioria dos games. Lenta e contemplativa, a viagem do jogador mistura iguais doses de apreciação do ambiente e raciocínio. Como um vinho, "Myst IV" deve ser degustado, e não entornado em um gole. Aqueles com interesse e paciência de descobrir - e não simplesmente tentar correr para ver o final - serão recompensados com um dos mais envolventes games de todos os tempos.
WindowsGameSpot (Belgium/Netherlands) (Oct 01, 2004)
Myst 4 kan extreem moeilijk zijn, maar het loont de moeite om door te zetten. Het spel ontrafelt zich als een lange, prachtige reis die je weken kan bezig houden tot de climax van het spel zich aandient. Ook daar scoort Myst 4, want het spel 'eindigt' echt. En meteen is duidelijk dat - ondanks vele imitaties' - er maar één spel is dat de Myst-ervaring brengt, en dat is Myst zelf. Dat het spel gemaakt werd door de heren die ons voorheen enkel Splinter Cell brachten, doet dus geen afbreuk aan de magie van de reeks.
WindowsAdventure Corner (Oct 29, 2004)
Die üblichen Kritikfloskeln wie "zu steril" oder "viel zu langweilig" darf man 'Myst IV' sicherlich nicht anführen. In diesem Bereich hat sich erfreulicherweise einiges getan. Leider kann man sich aber noch immer nicht völlig in der ansonsten so schönen Welt fortbewegen. Das Klicken von Screen zu Screen ist nicht nur konventionell, sondern stellenweise auch etwas mühsam und träge. Die fast durchwährend schöne Grafik, eine professionelle, akustische Musikuntermahlung und äusserst talentierte Schauspieler retten 'Myst IV' vor dem Stempel mit der Aufschrift "veraltet". Weiterhin lebt die geschriebene Welt durch die atmende Flora und Fauna mehr denn je, womit selbst die immer noch hohe Anzahl an spielrelevanten Texten ein bisschen kompensiert werden kann.
77 (Oct 15, 2004)
Die Faszination für die Welten von Myst schwindet mehr und mehr, woran die Macher nicht ganz unschuldig sind. Bei Myst IV: Revelation wird leider nur zu deutlich, dass sich die Serie letztlich im Kreis dreht. Optisch und akustisch über jeden Zweifel erhaben, gelingt es auch diesem Teil nicht richtig zu fesseln. Trotz der bewegten Foto-Szenerie wirkt das Point&Click wieder steril und es herrscht viel zu wenig Freiheit. Es reicht auf Dauer einfach nicht, dass ihr nur die Welt und Reihefolge der Rätsel bestimmen könnt. Da war das ungeliebte Uru mit seiner 3D-Umgebung schon weiter! Dabei hat sich Ubisoft wirklich alle Mühe gegeben, ihr Adventure für Gelegenheitsspieler weniger frustrierend zu machen. Das gelingt auch, allerdings raubt es dem Spiel auch ein Stück weit seine geheimnisvolle Aura. Hauptkritikpunkt bleibt aber das völlige Fehlen irgendeiner neuen Idee. So ist auch Myst IV leider nur ein Adventure von vielen, allerdings ein fabelhaft gemachtes!
XboxGameSpot (Apr 08, 2005)
Myst IV packs in a lengthy, memorable journey that's liable to last for days, if not weeks, before it finally reaches a climactic moment that's quite a payoff for all your effort. And it truly does feel like the end of a journey when it happens. Myst has always been an experience as much as a game. Though the series has spawned countless imitators in the adventure genre, it has continued to stand tall among them thanks to its highly cohesive design and relentless attention to artistic quality. Interestingly, Myst IV is the first game in the series that was developed at Ubisoft Montreal, a studio that's best known for making Tom Clancy's Splinter Cell. Nevertheless, the developers at Ubisoft Montreal have produced in Myst IV a sequel that carries on the series' high standards. If you're open to a new kind of experience on your Xbox and don't have the means to play the PC version of the game, this one is worthwhile.
WindowsGame Revolution (Oct 15, 2004)
Despite it's clear quality, Myst IV: Revelation just might not do it for contemporary gamers. Games have come a long way since Myst, and while that doesn't always mean they've gotten better, you cannot get around the fact that the gameplay here feels dated. The puzzles are tough and well-designed, but they're still totally obtuse. If you're the type of person who runs for the walkthrough every time you can't figure out where Lara has to push a stone block, you're not going to like this game.
WindowsPC Powerplay (Nov, 2004)
Technisch gibt’s an Myst 4 nichts zu meckern: eine schicke Grafik, stimmige Musik, vorbildliche Steuerung. Und obwohl ich mit jedem gelösten Rätsel ein Stück weiter in die Story eintauche, will der Funke bei mir nicht recht überspringen – der gemähliche Spielablauf ist mir zu zäh. Mit der Zeit strapaziert das Herausfinden der Funktionsweise merkwürdiger Apparate aber meine Geduld. Freunde des Subgenres können trotzdem zugreifen: Momentan gibt’s kein besseres Render-Adventure.
WindowsAbsolute Games ( (Oct 19, 2004)
Разумеется, Myst 4 — лучшая на данный момент puzzle-adventure, и вряд ли кто-нибудь в ближайшем будущем составит ей конкуренцию. Но прорыва опять не получилось. Действия на время, старая проблема с прозрачностью назначения загадок и неудобное управление сводят на нет многие достоинства. Откровенно говоря, перед нами просто еще один Myst с поправкой на современные стандарты. Ubisoft следует перенять практику Atari и после названия игры бесхитростно ставить год выпуска.
WindowsPC Games (Germany) (Nov 28, 2004)
Mit Myst-Fans ist es wie mit verlorenen Socken: Man weiß nicht, wo sie stecken, aber irgendwo müssen sie ja sein. Über fünf Millionen verkaufte Exemplare sprechen jedenfalls für sich. Die atmosphärische Mischung aus malerisch schöner Grafik, dem sphärischen Sound (mit dabei: ein Song von Peter Gabriel) und den fordernden Logikrätseln übt eine ganz eigene Faszination aus. Fans der Serie bekommen auch mit Teil 4, was sie erwarten. Alle anderen gucken dumm aus der Wäsche. Wer weiß? Vielleicht finden sie dort ja die Socken ...
XboxGame Critics (Nov 30, 2005)
However, despite some improvements, the navigation is simply too clunky and unnatural for Revelation to appeal to anyone but fans of the series. With technology fast improving, it's time the team at Ubisoft took a few more risks with the formula and capitalized on the opportunities that weren't present at the time of Myst's inception—interactive worlds, lifelike physics, advanced artificial intelligence, etc. In the meantime though, Myst IV serves at least as a pleasant reminder that there's more to videogames than "ka-blammo!"
WindowsGameStar (Germany) (Nov, 2004)
Ich kann micht nehr mehr daran erinnern, wann ich mich das letzte Mal bei einem Adventure so gelangweilt habe. Das uralte Render-Konzept hat sich mittlerweile selbst überlebt, nur bis zu den Myst-Machern scheint sich das noch nicht herumgesprochen zu haben. Ich will kein aufgeblasenes Rätselheft ohne spielerischen Nährwert, sondern logische und spannende Rätsel, die eine interessante Geschichte erzählen. Lässt man die nervigen Knobeleien beiseite, bleibt viel heiße Luft im nichts. Ehrlich, da gucke ich doch lieber aus dem Fenster.
XboxGame Informer Magazine (Jun, 2005)
It hurts deep inside my soul to see this pockmark on the face of the Myst franchise. It's not as if the game itself is bad, it's that the technology is so horribly mangled that the delicious puzzle-laden universe is almost unplayable on Xbox.