Current MobyGoal: Help us reach 250 documented ZX81 Games

Mystery Mansion

Released
Platforms
MobyRank MobyScore
Android
...
...
DOS
...
3.0
Windows
...
2.0

Trivia

As with many period games, written in an environment in which gaming was never expected and using tools not optimised for such programs, the original Fortran source is described as being a typical mess of "spaghetti code" of GO TO statements, yielding a source code around 10 thousand lines long!

Contributed by Pseudo_Intellectual (44249) on Feb 01, 2008. -- edit trivia



Analysis of the source code reveals a later addition of a "twisty maze of passages, all alike" following the initial 3x3x3 mansion layout; comparing the commercial lifespan of the computers for which the source code was written, some have concluded that this reveals the origins of Mystery Mansion (or just Mansion, as it was often called) as falling in between Will Crowther's initial release of ADVENTURE and Don Woods' subsequent polishing of it into the form known today.

Contributed by Pseudo_Intellectual (44249) on Feb 01, 2008. -- edit trivia



In addition to its inception in Fortran on the HP-1000 and -3000, following conversion of the Fortran-IV source to C it has been, as the programmer says, "known to compile and run" under OpenBSD, Solaris, SunOS, DUNIX, HP-UX as well as the Windows version here documented.

Contributed by Pseudo_Intellectual (44249) on Feb 01, 2008. -- edit trivia