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Banjo-Tooie (Nintendo 64)

90
MobyRank
100 point score based on reviews from various critics.
4.1
MobyScore
5 point score based on user ratings.
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Description

After two years under the rock, Gruntilda is finally set free from her death bed by her two sisters. As nothing but a skeleton, Grunty and her sisters plan a way of curing her looks by sucking life out of the land so as to restore her body to its old self. On hearing this news, our two champs Banjo and Kazooie, with the aid of Mumbo, set out to stop the evil plan and seek revenge for the passing away of Bottles the mole.

In this sequel to Banjo-Kazooie, you can play as the two main characters (as well as Mumbo) just like before, although they can now separate, helping them get to even harder areas of the land. You must collect jiggies to open new areas (like in the original game) as well as learn 40 new moves to help you get along.

Similarly with another Rareware title, Donkey Kong 64, you can play four-player mini-games that range from first-person shooters to bumper cars, battle for points etc.

Screenshots

Banjo-Tooie Nintendo 64 An icy cavern that holds a Jiggy, as well as a secret...
Banjo-Tooie Nintendo 64 You'll need to shoot eggs while flying to destroy the gigantic Mr. Patch.
Banjo-Tooie Nintendo 64 The totem god Targitzan protects his temple from intruders like Banjo.
Banjo-Tooie Nintendo 64 King Jingaling gives Banjo and Kazooie their first Jiggy and shows them the way forward.

Alternate Titles

  • "バンジョーとカズーイの大冒険2" -- Japanese spelling
  • "Banjo to Kazooie no Daibouken 2" -- Japanese title

Part of the Following Groups

User Reviews

How to do a Sequel 101 Lawnmower Man (140) 4.83 Stars4.83 Stars4.83 Stars4.83 Stars4.83 Stars
Not as good as the first but still an excellent game. MegaMegaMan (1886) 5 Stars5 Stars5 Stars5 Stars5 Stars
Better than the first gamewarrior (5067) 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars

The Press Says

Gaming Age 2000 A 100
Retroage Oct 02, 2010 10 out of 10 100
Nintendo Land 2003 99 out of 100 99
GameSpot Nov 22, 2000 9.6 out of 10 96
Game Critics Dec 27, 2000 9.5 out of 10 95
Gaming Target Jan 16, 2001 9.3 out of 10 93
Meristation Apr 17, 2001 9.2 out of 10 92
Computer and Video Games (CVG) Aug 15, 2001 9 out of 10 90
Game Informer Magazine Jan, 2001 9 out of 10 90
Super Play Mar, 2001 8 out of 10 80

Forums

Topic # Posts Last Post
360 screenshots ? 4 Sciere (233885)
Mar 16, 2009

Trivia

Banjo-Kazooie

Rare originally planned a Stop and Swap feature for the game. Items collected in Banjo-Kazooie could be transferred to Banjo-Tooie by pulling the Banjo-Kazooie cartridge while playing and inserting the other cartridge. Some of the planned items included coloured eggs and the ice key. Eventually, the feature was cancelled as they feared some data would be corrupted.

Multiplayer

Originally Rare was planning on having a 2 player mode called "Bottles Revenge" where one player would play through the game as normal and the other would play as Devil Bottle's and try and stop Player 1 from completing tasks. Player 2 would try and stop Player 1 by possessing nearby enemies and using the enemies unique abilities against Banjo. Unfortunately because Banjo-Tooie was so far behind schedule Rare had to scrap the idea by deactivating it at the last minute.

References

  • In Banjo-Kazooie Kazooie insults Bottles by calling him "Jam Jars". In this game the mole who helps you (Bottles' brother) just happens to have that name.
  • Sabreman, the protagonist of this Sabre Wulf, makes a cameo in this game. In the level Hailfire Peaks, he can be seen frozen holding the lost amulet right outside the train station on the icy side. Also, the combination for Superstash's safe is 1984, the year Sabre Wulf initially was released.
Information also contributed by jeff shyminsky

Related Web Sites

Kartanym (10785) added Banjo-Tooie (Nintendo 64) on May 04, 2001
Other platforms contributed by Ben K (22952)