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Overall, this is a neat little game that can be gratifying to both children and any older gamers who choose to seek out all the secrets. Though it's easy to run through it, don't be surprised if you find you don't have enough lives left to tackle some of the more difficult stages toward the end of the game. Taking the time to get all the bonuses in the early stages will make it much easier to finish the game.
Tous les ingrédients étaient là pour produire un soft original, mais l'aspect réalisation n'a pas bénéficié des capacités de la Nintendo 64.
A Bug's Life for Nintendo 64 is a totally average 3D platformer aimed at Nintendo 64's younger audience. This audience isn't likely to mind that it's basically a quick, in some cases sloppy port of the PlayStation original, which debuted for the 32-bit console last year. Nor will it mind that A Bug's Life has been done plenty of times before for Nintendo 64 -- and better -- in games like Banjo-Kazooie and Super Mario 64. And that's not such a bad thing because A Bug's Life isn't an especially bad game. But for those of us who have played through and loved the likes of Banjo-Kazooie and Super Mario 64, well, A Bug's Life just doesn't live up. It plays slower, it's less intuitive, it's less inventive and it looks exactly like a quick and easy port of the PlayStation original. In the end, the license is the strongest part of A Bug's Life for Nintendo 64 -- and that's never a good thing.
Malgré ces possibilités fun, mais pas innovantes, A Bug's life accuse le coup de l'âge, et se pointe après des hits tels que Rayman ou Donkey Kong. Dur... Néanmoins, avec de beaux graphismes, une animation fluide (malgré quelques problèmes de caméra), et une maniabilité dont seul Nintendo a le secret, ce soft a son charme.
Bug's Life n'intéressera que les enfants. Le film est bien mieux !
Like any medium, the video game has a target audience. Every game ever produced has been geared toward a specific type of player, and as such, children's video games often have a distinct simplicity. A Bug's Life, however, deftly avoids that stereotype and delivers a worthwhile experience to a more mature audience without losing its appeal to those who are younger.
The Nintendo version of A Bug's Life is not as difficult as the PlayStation version. Sometimes, that's good, other times, that's bad. There were some parts in the PlayStation version that probably unnecessarily difficult, but the N64 version of A Bug's Life does not seem to be quite as challenging, making it GREAT for beginners.
Insgesamt ist A Bug‘s Life ein eher mittelmäßiges Jump&Run, das sich in erster Linie an Anfänger richtet. Technisch hinkt es anderen Genrevertretern auf dem N64 weit hinterher und läßt neue Ideen gänzlich vermissen. Im Vergleich mit der PlayStation-Version fehlen zwar die original Filmausschnitte, die nach und nach erspielt werden konnten, dafür gibt es aber mit dem Challenge-Modus ein Bonusspiel für die Nintendo-Umsetzung. Im Januar 2000 erscheint übrigens die PAL-Version. die deutlich preiswerter sein wird.
A Bug's Life is a good film and a passable PlayStation game, but it's a mediocre N64 cart. Nothing enthralling, though the wisely-cracked commentary is good for a few laughs. Besides, by the nature of its Disney pedigree, the kids are going to like it whether I approve of it or not. And I don't.
I'll be blunt. A Bug's Life is a bad game through and through. You can taunt me with e-mails about how graphics aren't everything and that I hate Nintendo 64, but I don't. This conversion from Activision is simply a dud. They put no work into it and ported it to the console just to make a quick buck. All in all, the industry doesn't need something like this to continue growing.