Description
Fighting Force is a fighting "beat-em-up" which takes place in an interactive city where you can pick up several objects (like trash cans and car tires) and throw them at your enemies which appear on scripted moments.
Though the game advertised very interactive places, they all ended up in rectangular arenas because of an invisible wall which surrounded them. There was no way to walk around freely.
Alternate Titles
- "Metal Fist" -- Japanese PlayStation title
- "Judgement Force" -- Saturn Working Title (unreleased)
- "Fighting Force 64" -- Nintendo 64 title
- "メタルフィスト" -- Japanese spelling
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Trivia
Core Design initially planned this game as a continuation of the
Streets of Rage saga, for which they would also take advantage of the engine they created for
Tomb Raider. The game was then called
Streets of Rage 3D and was introduced to
Sega in an almost finished state of development.
However, Sega did not want a sequel to the
SoR franchise in 3D at the moment (or at least that's the rumour), so Core Design changed the title to
Judgement Force, and it's under this name that a demo was released for the major videogame magazines (and even announced as "coming soon").
Still, despite all these changes, no Saturn version saw the light, and the game was ultimately released as
Fighting Force for the Playstation and PC.
This was undoubtedly a major blow between the Sega-Core relationships, and it could be argued that it was for this reason that the Sega Saturn did not have its own
Tomb Raider II.