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SummaryAn innovative "Zelda" game
The GoodAlthough I never finished the game, I thought that the three day clock was one of the most innovative features of this or any game. It was fun trying to help the characters; I spent most of my time helping people. From what I saw of the dungeons, I thought they were challenging but not too difficult. There were many new enemies. The fighting system remained the same as "Ocarina of Time" which is a good thing.
The BadAlthough some call it "darker", I didn't think it was. The minor characters would say the same thing after you returned to the first day. I hate that I never finished the game.