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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Game Play 64 (Jan, 1998)
Voilà un soft qui aurait pû se classer dans la catégorie des hits, mais la jouabilité est mal pensée, et l'on cherche encore le mode multijoueurs.
Mega Score (Apr, 1998)
Devo confessar que esperava melhor da versão da N64 no aspecto gráfico. É que, sendo uma consola de que já nos habituou a tão grandioso uso dos seus bits, esperava-se um resultado visual mais espectacular.
Mega Fun (Jan, 1998)
Nagano Winter Olympics 98 ist ganz bestimmt ein nettes Spiel, das vor allem durch seine schöne Grafik beeindrucken kann. Da aber ein hübsches Äußeres nur für eine gewisse Zeit zufrieden stellen kann, hätte ich mir von Konami ein bißchen mehr Pep in diesem Game gewünscht. Der größte Teil der Disziplinen kann nur für kurze Zeit motivieren, so z.B. der Abfahrtslauf, aus dem schon nach wenigen Läufen die Luft draußen ist. (...) Die Steuerung vieler Sportarten ist leider wenig durchdacht, eventuell hätte man das eintönige Daddeln zugunsten einer Geschicklichkeitsprüfunq im Stil von Athlete Kings weglassen sollen, so krampft schon nach kurzer Zeit der Finger. Großer Kritikpunkt ist der Multiplayer-Modus, der seinen Namen nur bedingt verdient, man kann nämlich beim Eisschnellauf nicht gleichzeitig gegeneinander antreten. Dennoch macht Nagano Spaß, wenn man über die genannten Mängel hinwegsehen kann.
Video Games (Jan, 1998)
Summa Sumarum: NGO‘98 macht trotz der langen Mängelliste durchaus Spaß, die zweiten olympischen Winterspiele in Asien (nach Sapporo 1972) hätten aber einen würdigeren offiziellen Konsolentitel verdient gehabt.
Joypad (Feb, 1998)
Konami, maître ès simulation de sport s'il en est, s'est complètement planté avec cette licence des J.O. de Nagano. Les épreuves sont inintéressantes à souhait, très mal réalisées (j'insiste !), et on en fait vite le tour.
Konami included a good mix of Olympic sports and good options. More care should have been given to play control, however, since it is the key to the sense of reality players will feel during the game. It would also have been nice to include multiplayer simultaneous play even if it means breaking from the actual form of Olympic events. There are enough good events to make Nagano fun, but it's disappointing that not all 12 events are first-class.
Total! (Germany) (Feb, 1998)
Trotz gelungener 3D-Grafik und ansprechender Soundkulisse weiß Nagano Winter Olympia '98 nicht recht zu überzeugen. Zu beschränkt sind die spielerischen Möglichkeiten, und ohne simultanen Mehrspieler-Modus verliert ein Sportspiel schnell an Reiz.
IGN (Feb 05, 1998)
Nagano Winter Olympics '98 is a flawed game with a few highlights that has "hurry and get it out in time for the Olympics" written all over it. There is virtually nothing here that even comes close to Sega's Winter Heat, or Epyx's classic Winter Games. If the TV-coverage of the Games isn't enough for you, you will probably want to rent Nagano for a day or two -- but be warned that this is not a good multiplayer title. Konami has shown what it can do with International Superstar Soccer (programmed by its in-house team "Major A"), but Diamond Dusts's first 64-bit effort will leave you out in the cold. This one won't win any medals. Okay, I'll stop with the puns, but please don't buy this game.
GameSpot (Jun 18, 1998)
Nagano '98 isn't entirely bleak. Though graphically average, some events fare better than others. The luge has a scary first-person perspective, but a crummy frame rate. Skiing is appropriately loud and has realistic edging sound effects. Ski jumping makes interesting use of separate skier angle and wind direction/speed meters, requiring occasional nudging to maintain proper balance and land safely. But it's really a case of too little, too late. Ultimately, this is an unmixed bag of terrible, underdeveloped games whose feeble, undernourished gameplay comes down to timing one or two button taps, not just per race, but per event.
Nintendojo (Aug 16, 2004)
If you've read this far you already know that there is no point considering this game as a rental or purchase. While it looks good graphically, it's tragically flawed gameplay is proof that you can mip-map and speed up frame rates all day, make it beautiful to look at and authentic sounding, and all the game ends up being is a beautifully rendered lump of crap that can fly through the air at a high rate of speed. You'll hear it as it hits the wall with a resounding "splat" in true CD quality sound. You'll want to chuck this game through the air at a high rate of speed, and I recommend that you do so. It's obvious that the effort was there - where were the play testers? They would have stopped production of this game it it's tracks. I rarely buy games without pretty high recommendations, but my curiosity got the better of me. Please don't make the same mistake that I did.