NBA in the Zone '99 (Nintendo 64)

missing cover art
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

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Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 1.0
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Graphics The quality of the art, or the quality/speed of the drawing routines 1.0
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Overall User Score (1 vote) 1.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Consoles Plus (Oct, 1999)
NBA Pro 99 est donc plutôt proche du 98, on s'en doutait, les équipes ont été réactualisées et les fans de la série trouvera bien une ou deux nouvelles options. Les animations des joueurs bénéficient de Motion Capture et le système des passes a été développé. Une compétition de tirs à trois points est désormais accessible.
Video Games (Jun, 1999)
NBA Pro ‘99 hat durchaus seinen Reiz, schafft es jedoch nicht, an absolute Spitzentitel wie NBA Live‘99 heranzukommen. Dies liegt zum einen an der trotz phantastischer Animationen nicht ganz überzeugenden Grafik und zum anderen an kleinen, aber doch störenden Fehlern im Gameplay. So bewegt sich der Ball im Flug z.B. unrealistisch langsam, und die eigene Mannschaft macht trotz verbesserter KI manchmal völlig überflüssige Fehler. Basketball-Interssierte sollten aber auf jeden Fall einen Blick riskieren. Wer beide Konsolen sein Eigen nennt, dem sei auf jeden Fall die in nahezu jeder Hinsicht bessere Playstation-Version empfohlen. Nicht nur, daß die Grafik hier deutlich schärfer aussieht, das ganze Game spielt sich auf Sonys PlayStation flüssiger und macht überhaupt einen runderen Eindruck.
Overall, the game is fairly realistic and fun but challenging. The 3-point contest is a disappointment, and the replay idea wasn't done very well. I liked some of the moves a lot, but I'd like better control of play selection. The rosters don't reflect the post lockout feeding frenzy.
60 (Oct 22, 1999)
Voilà un jeu qui avait tous les atouts pour devenir une référence sur la Nintendo. Bonne ambiance, licence NBA, fluide et tout et tout. Résultat des courses, un jeu avec beaucoup trop de défauts de gameplay. D'autres jeux de basket sont bien mieux sur le support.
IGN (Apr 20, 1999)
In The Zone '99 is indeed an improvement over the 1998 version , but on its own it's still a mediocre basketball simulator. Konami did throw in a few gimmicks like a surprisingly entertaining three-point shootout mode and a create-a-player feature that allows you to control every detail down to location of wristbands and knee braces and hi vs. low socks. But inaccuracies like Scottie Pippen still playing for the Bulls [he never suited up for them in 1999] and Glen Rice still on the Hornets [He's wearing a Lakers uniform on the box art for crying out loud!!!] leave you scratching your head. But perhaps the most outstanding inconsistency is between the regular gameplay and the automatic replay mode after big plays. For lack of a better phrase it's like looking at two different games. The replay runs in hi-res and looks as good as Courtside. It only last for 4 seconds but it is disappointing to go back to regular game play with its choppy edges.
Total! (Germany) (Apr, 1999)
Wer also auf der Suche nach einem guten Basketball-Spiel für sein N64 ist, sollte sich für Kobe Bryant in NBA Courtside oder NBA Live 99 entscheiden, die alle notwendigen Features enthalten und zudem von der Steuerung und Grafik her wesentlich besser gelungen sind als NBA Pro 99.
GameSpot (May 03, 1999)
In the Zone '99 can deliver fun gameplay, especially with multiplayer games and three-point shooting contests, if gamers accept its defensive AI and speed flaws. Since its gameplay style encourages flashy dunks and burn-your-defender drives, it may also be in tune with players looking for less strategy and more action. Still, many aspects of its game need work during the off-season before it can reach its true potential.