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Rayman 2: The Great Escape (Nintendo 64)

Rayman 2: The Great Escape Screenshots

Nintendo 64 version

Title Screen
Razorbeard's flying pirate prison ship
Globox give Rayman back the ability to shoot with his fists
Sliding through the exit of the pirate ship
Murfy will pop up through the game to provide game hints
Break open these cages to free Teensies and Lums
Holding L will reveal information about the game
Rayman can hang onto ledges to save himself from falling
Rayman explores the Fairy Glade
Globox's kids are upset that Globox has been lost
The Teensies fight over who is actually the king
This is the world map, more paths open as the game progresses
Swimming is simple for Rayman - hold Z to dive, or A to surface
Rayman can float with his helicopter hair
Rayman can also climb on certain overhangs
This water is unsafe to swim in!
Rayman must time his jumps from pump to pump here
Rayman can climb along the roots here
A pirate is taking potshots at Rayman with his cannon
Rayman can lock on to pirates by holding the Z Button
Some pirates are asleep when Rayman encounters them
Punch a switch to activate it and open doors
These blue lasers can only mean trouble for Rayman
Rayman must toss the keg in the air so that he can shoot incoming projectiles
These purple lums can be used as swings
Rayman can press between gaps - doing this repeatedly allows him to climb them
A long drop, with gooey oil belching into the water
Rayman can continuously fly with his hair in these air currents
A dangerous-looking swamp awaits Rayman
Rayman hangs onto the snake and skiis across the swamp