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Game Play 64
Comptant bien profiter de la renommée du premier épisode, Hudson s'est malheureusement contenté de nous sortir une suite sans saveur, sans innovations, mais que les fans du genre devront pourtant bien goûter s'ils veulent satisfaire leur boulimie de combats intergalactiques.
Star Soldier est très décevant... mais il n'y a pas mieux dans le genre sur cette console.
Nintendo Power Magazine
If you like shooters, this will be your first taste of the classic vertical scrolling style for the N64. Star Soldier fills its small niche nicely, but it's not Star Fox or Rogue Squadron by a long stretch. To tell the truth, I miss top-scrolling and side-scrolling shooters. Though it's simplistic, I do like Star Soldier, if only for the Mindless Fun Factor.
When I first saw Square's Einhander on PlayStation, I was hoping for a revival of one of my favorite genres from the 16-bit days. Even better, only weeks later Hudson announced that it was bringing back the NES classic Star Soldier for N64. I was excited -- until I got to play the game. Seriously, play R-Type, Twinbee, Parodius, Axelay, Raiden. Each one of these titles is more original and Axelay even looks better graphically than Star Soldier. An embarassing feat, considering that the latter runs on the SNES... The bottomline is this: If you're itching to play an old-style overhead shooter, give this a rent. Just be warned that it's dreadfully uninspired and gets old quickly. I wouldn't buy it for more than $20. Shooting fans should stick with Dezaemon, a Japan-only N64 app that lets you create your own Star Soldier style shooters.
All Game Guide
The only downfall to this game is the difficulty. On the easy setting you'll breeze right through it and on normal you'll have a great challenge ahead of you. You do have infinite continues but it sets you back at the beginning of the level, meaning you'll have to make it through each level with only three lives. As for Master difficutly...HA! Only serious shooter game vets need even look this way. If you've always wanted to see a shooter on the N64, now's your chance. Check it out, there probably won't be many more like it!
Bien que n'étant pas complètement repoussant, le visuel de Star Soldier laisse tout de même à désirer. Le design, bien trop cubique et les décors trop vides décevront les connaisseurs. Pour compléter le tableau, l'action n'est, hélas, pas au rendez-vous et l'ensemble se révèle particulièrement fade. Les novices pourront, peut-être, apprécier l'extrême facilité du jeu. Mais les habitués du genre resteront, sans aucun doute, sur leur fin.
For casual shooter fans and Hudson boosters alike, Star Soldier: Vanishing Earth inspires ambivalence and not confidence. Had it received the proper loving care in its rebirth, this baby would have been a welcome, natural offspring, rather than the inbred, degenerative, slightly peculiar progeny that it turned out to be. Not the franchise name, nor reputation, nor nicely redesigned robot mecha can hope to prevent the brilliant Star Soldier series from vanishing into the history’s void with Vanishing Earth. The subsequently released Star Soldier original redux on GameCube is a better bet, though it offers nothing new. The N64’s tribute and the GC’s update do little to keep the faith; better that you should hold on to those old Turbografx games if you’ve still got them.
For casual shooter fans and Hudson boosters alike, Star Soldier: Vanishing Earth inspires ambivalence and not confidence. Had it received the proper loving care in its rebirth, this baby would have been a welcome, natural offspring, rather than the inbred, degenerative, slightly peculiar progeny that it turned out to be. Not the franchise name, nor reputation, nor nicely redesigned robot mecha can hope to prevent the brilliant Star Soldier series from vanishing into the history's void with Vanishing Earth. Hold your breath for the rumoured GameCube update... or hold on to those HuCards.
Digital Press - Classic Video Games
The overall gameplay itself reminds me of the Sega CD title Silpheed, with its “fake” 3D backgrounds and real 2D action. That was a novelty at the time, and does nothing to help this game. The game is also way too short and too easy, and that’s very unlike the “Soldier” series. On the positive side, the music and voices are excellent. There are also hidden forks in the road, if you will, that lead to alternate areas of several of the levels. Let’s just pretend this never happened.