Even if you ignore the obligatory comparisons to the Rayman series, Tonic Trouble doesn’t weigh in as an exciting title in its own right. For all the brilliance and originality shown in the character and enemy design, there’s still a hackneyed and overused play model underlying the whole thing. I seriously doubt you’ll find much to complain about, but on the flip side, there’s nothing truly unique, either. Had UbiSoft given the actual gameplay the amount of creative thought they put into the setting, Tonic Trouble might have been the cure-all to Nintendo 64 platformer fans’ ailments. The way I see it, however, this tonic has some positive side effects, but it reeks a bit of snake oil.