Description
The licensed game of the 1998 Football World Cup held in France from June 10 to July 12, the first World Cup licensed game distributed and developed by
EA features a tweaked
FIFA 98 engine, with all 10 stadiums accurately designed and all 32 teams (plus 8 teams that failed to qualify but still deemed too important to leave out) featuring real names and close "look-a-like" kits. Changes done to the 3D engine feature include on the fly in-game management with better player positioning AI (including the goalkeeper), and faster gameplay. An editor to change all player information is included, which affects simulated data: the team with higher ratings has a better chance of progressing through the next stage regardless if it is Brazil or China.
It's possible to play with the groups as determined by the real draw, randomize or customize them to the players' likings, mixing both qualified and additional teams. Once the player wins a trophy, the first of the
Classics matches is unlocked. These are eight final matches in the competition's history which are unlocked as the player beats them one by one. Friendlies, training matches and practice penalty shootouts close the modes available.
In the sound department,
John Motson and
Chris Waddle provide the commentary,
Gary Lineker announces the next matches and BBC legend
Kenneth Wolstenholme provides the commentary for classic matches. Chumbawamba, The Wizard of Oh, Boymerang and Fluke provide the licensed tracks in the game.
Alternate Titles
- "Frankreich 98 - Die Fußball-WM" -- German title
- "Coupe du Monde 98" -- French title
- "Copa del Mundo: Francia 98" -- Spanish title
Part of the Following Groups
User Reviews
There are no reviews for the Nintendo 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
The Press Says
Forums
There are currently no topics for this game.
Trivia
The World Cup Classics mode, has numerous inaccuracies in it. These include:
The football design, adidas Tricolor, used in reality only during the 1998 World Cup, is used in all classic matches from 1970 onwards (that is all classic mode matches shown in colour).
The Golden Goal rule, used in real life for the first and only time in the 1998 World Cup is used for all World Cup Classics matches in the game.
The penalty shootout introduced in 1970 can be used to decide any of the World Cup Classics matches in the game.
The Yellow and Red cards, used in real life first during the 1970 World Cup, are used for all games in this mode.
The cards are shown in colour during black and white/sepia matches.
Captions are shown in faded colour during black and white/sepia matches.