DescriptionNarc is a 1-2 player game, where your mission is to infiltrate the Mr. Big Corporation, the scourge of the underworld. To do this, you must get through the game's eight stages, with over ten sectors like the junkyard, subway, drug lab, nursery, downtown, Sunset Strip, and even the corporation, where Mr. Big resides. In order to get through the stages, you are required to collect a number of safe cards, and insert them in the slot next to the stage exit. Each sector includes a map, and should be easy to read. For example, the blue or red dots represent you, and the white dots are the missile launchers, while the "E" indicates the exit.
Your mission is not going to be easy, as you will come face-to-face with enemies including the canine mutts, Das Lof Gang, Dr. Spike Rush, Joe Rockhead, Kinky Pinky, Sgt. Skyhigh, HQ Posse, and Mr. Big himself. You have two ways you can deal with them: either put a bullet in them or make arrests. Furthermore, they will try to blow you up the minute they see you. Fortunately, you're armed with a shotgun and missile launcher, but these both have a limited supply of ammunition. If your bullet counter reaches one, you can only fire one bullet at a time, so you need to find some more. Also, it is important not to waste all of your missiles: you might need them later when you deal with later enemies like Mr. Big. You are also backed up by a chopper and a mean shiny street machine.
More often than not, when you blow up enemies, you can pick up several items that they drop, including drugs, money, ammunition, missile launchers, and if you're lucky, safe cards. Even if you got the safe card and can pass the level, you can keep blowing up enemies to score more points.
- "N.A.R.C." -- Alternate spelling
Part of the Following Groups
- BPjS / BPjM indexed games
- Games made into TV series
- Theme: Illegal Drugs / Narcotics
- Theme: Law enforcement
|Just Say "Yes", To Vigilante Justice||NES||ETJB (447)|
The Press Says
|Computer and Video Games (CVG)||Commodore 64||Jan, 1991||92 out of 100||92|
|Computer and Video Games (CVG)||Amiga||Jan, 1991||91 out of 100||91|
|Zero||Amiga||Feb, 1991||80 out of 100||80|
|Power Play||Arcade||Mar, 1989||76 out of 100||76|
|Amiga Joker||Amiga||Feb, 1991||74 out of 100||74|
|Datormagazin||Commodore 64||Feb 14, 1991||7 out of 10||70|
|Electronic Gaming Monthly (EGM)||NES||Jul, 1990||28 out of 40||70|
|Amiga Power||Amiga||May, 1991||2 out of 6||33|
|Defunct Games||NES||Aug 15, 2009||20 out of 100||20|
|GameCola.net||NES||Feb 01, 2003||2 out of 10||20|
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1001 Video GamesThe Arcade version of NARC appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
BPjS/BPjM indexOn September 28, 1991, NARC was put on the infamous German index by the BPjS. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games.
CoverThe cover for the NES version has the blood color on the NARC logo changed to yellow
UncensoredSurprisingly, this game was released practically uncensored for the NES, except for one thing: the dogs. Of the things Nintendo could have done, they had Acclaim change it so that when you shot the dogs, they turned into puppies. The other versions of the game allowed you to kill the dogs.
Ironically, in the game's manual, a tip for getting rid of landmines stated: "Avoid 'em. Or coax a pitbull to run over 'em."
Information also contributed by M4R14N0 and Xoleras