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Naruto: Rise of a Ninja (Xbox 360)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.
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The first Naruto game made by North Americans, Naruto: Rise of a Ninja is an action game with puzzle and RPG elements. Battles take place in arenas, reminiscent of classic one-on-one fighting games, but there's more to just each character's combos: ninjutsu mini-games, rage mode, thrown weapons and replacement technique add spice to the action.

You follow the story as Naruto, completing quests, earning respect and helping out villagers to earn training points and unlock abilities and ninjutsus. There are also side-quests, mini-games and hidden collectibles to gain even more training points and unlock or upgrade scrolls and thrown weapons. You can also enter Fight mode, where 11 characters of the series are available. Play Tournament mode against increasingly difficult AI, or play multiplayer fights against a friend, online or offline, or against AI. Finally there's the Forest of Death Tournament, where you battle online opponents and must win 5 matches in a row. Downloadable characters, each with unique combos and ninjutsus, are available.


Naruto: Rise of a Ninja Xbox 360 Story is told with cutscenes from the anime
Naruto: Rise of a Ninja Xbox 360 Mini game: Hide & Seek
Naruto: Rise of a Ninja Xbox 360 People with scrolls give you missions
Naruto: Rise of a Ninja Xbox 360 Using a jutsu usually starts a special sequence

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User Reviews

There are no reviews for this game.

Critic Reviews

Jive Magazine Nov 02, 2007 4.5 out of 5 90
ZTGameDomain Nov 05, 2007 9 out of 10 90
GameZone Nov 12, 2007 8.5 out of 10 85
Totally Gaming Network Nov 28, 2007 8 out of 10 80
TotalVideoGames (TVG) Nov 05, 2007 8 out of 10 80
GameSpot Oct 30, 2007 7.5 out of 10 75
Game Positive Nov 02, 2007 7.1 out of 10 71
Good Game Nov 13, 2007 7 out of 10 70
Gamekult Nov 02, 2007 6 out of 10 60
Game Tap Nov 05, 2007 6 out of 10 60


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Francois Masse (65) added Naruto: Rise of a Ninja (Xbox 360) on Feb 13, 2008