DescriptionThe Naughty Ones come under your control in this old-fashioned platform game. Each screen is separate from the others, and involves trying to collect a key and then progress through the exit. Enemies are best dealt with by shooting one of your longer-range weapons towards them and waiting for it to hit them - this will release at least one coin, for points. Improved weapons can be collected, each of which functions for a limited number of shots. Bonus items are often located in the more precarious parts of the level, leading you to choose whether to risk losing a life, and going back to the start of the screen (although previously killed creatures remain dead when you lose a life).
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|ASM (Aktueller Software Markt)||Amiga CD32||Aug, 1994||9 out of 12||75|
|Amiga Dream||Amiga||Jun, 1994||73 out of 100||73|
|Amiga Joker||Amiga||Feb, 1994||70 out of 100||70|
|Amiga Joker||Amiga CD32||Jul, 1994||66 out of 100||66|
|ASM (Aktueller Software Markt)||Amiga||Apr, 1994||7 out of 12||58|
|High Score||Amiga||Mar, 1994||2 out of 5||40|
|Play Time||Amiga CD32||Jun 08, 1994||31 out of 100||31|
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TriviaThe Amiga disk contains the following message from the authors of the game to all potential crackers:
Sorry guys. No time for a proper protection. Have mercy!.. Melon Dezign did a lot for the scene, so please give us a break. No challenge in breaking this one anyways... PS: We were NEVER paid to make an intro for anyone, but maybe you will reward us by not cracking/spreading this one... OK?? PPS: Just spend my last money buying a mobilephone, so I really need every dime this game can make... Merry Xmas everyone, seeing you around... [PALEFACE]