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Description

Like many of Ocean's games this was licensed from a film,in this case one by Orion, the company best known for Robocop. You control a succession of the USA's elite fighters with the aim of destroying missiles held by terrorists. You must destroy the missiles by placing bombs next to them and then fleeing the scene.

You will of course meet many more fighters throughout the level, and pick up improved weapons as the game goes on (neither of which fit with the film, or real-life logic, but make for Generic Ocean Film License #718). The gameplay is primarily side-scrolling, but the levels are taller than the screen.

Screenshots

Navy Seals Atari ST Loading picture for level 1
Navy Seals ZX Spectrum Game menu. Credits appear below the menu. "Coding by B.J.", "Graphics by Warren", "Graphics by Martin", "Music+FX by Matty"
Navy Seals ZX Spectrum I put time bombs on all crates marked USA. This is automatic, I just need to walk over them
Navy Seals Atari ST The title screen

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User Reviews

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Critic Reviews

Crash! ZX Spectrum Jan, 1991 94 out of 100 94
Raze Amstrad CPC Dec, 1990 87 out of 100 87
Your Sinclair ZX Spectrum Feb, 1991 86 out of 100 86
Play Time Commodore 64 May, 1991 82 out of 100 82
Amiga Action Amiga Sep, 1991 80 out of 100 80
Play Time Atari ST May, 1991 79 out of 100 79
ASM (Aktueller Software Markt) Amstrad CPC Nov, 1990 9 out of 12 75
Play Time Commodore 64 Jun, 1991 71 out of 100 71
Amiga Power Amiga Aug, 1991 61 out of 100 61
ASM (Aktueller Software Markt) Commodore 64 Nov, 1990 6 out of 12 50

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Trivia

German index

On April 30, 1992, Navy Seals was put on the infamous German index by the BPjS. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games.
Contributed to by Kabushi (155091), Martin Smith (62998) and Terok Nor (21932)