Trivia
At the event "GameStar/GamePro Leserpreis 2004" (February 13, 2004) Need for Speed Underground received the trophy "Best PC Sports Game in 2003" after the reader's voting of German gaming magazine GameStar.
As of 13th January 2006, The EA servers for the game are longer in service. Of course this does not effect peer-to-peer games. The PS2 servers were closed on 1st November 2007.
Contributed by
Sciere
(123818) on Nov 01, 2005.
Soon after game's release, little program making playing on LAN possible appeared on various fansites. It also makes possible to play over internet without using EA's server.
Contributed by
Mr. Sefe (994) on Feb 19, 2004.
Sometimes, logic just dies in the process of making a game. EA astonished the entire gaming world by supporting online gameplay in the Windows version of NFSU, but leaving out LAN play. Often, games only get LAN play because developers don't want to deal with latency issues and different networks. EA on the other hand, developed a "Cross Platform Online Gaming" feature, which allows gamers to compete online on different platforms (e.g. PS2 vs PC), but there's a catch: no LAN play on PC. This means that players have go through an external network connection just to join a server sitting right next to them.
EA won the 2003 "WTF!?" Award on Shacknews for this 'feature.'
Contributed by
Sciere
(123818) on Dec 22, 2003.