There are no reviews for this game.
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (4 votes)
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AoF3 ist ein wirklich sehr gutes Spiel, das zudem auch noch eine ziemliche Eigenständigkeit an Tag legt. Genre-Königen wie Garou oder Last Blade kann es dennoch nicht ganz das Wasser reichen, es ist dann doch zu wenig komplex um wirklich über Monate und Jahre zu motivieren, zudem scheinen viele der Kämpfer etwas einfallslos. Sei es drum, gespielt haben sollte man es in jedem Fall. 9 Punkte.
Compared to other fighting games, even ones by SNK, Art of Fighting 3 is weak, but if you are planning on buying one Art of Fighting game ... well, I would still opt for Samurai Shodown II.
Electronic Gaming Monthly (EGM)
This game is five years past it's prime. It's a choppy 2-D fighter. The special moves and combos are easy to pull off, but they're not implemented well. For example, every character has a monstrously damaging move called Ultra-Cool Attack that can be used when your health is down to a fourth. This move can do almost 50 percent damage. It doesn't seem fair if i'm winning and someone pulls off one move, which cannot be blocked by the way, that kills me. Some characters have easier joystick motions, for Ultras than others. leading to uneven gameplay. AoF3 is just not a well-balanced game; there are plenty of better fighters in existence.