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Art of Fighting (Neo Geo)

65
MobyRank
100 point score based on reviews from various critics.
3.8
MobyScore
5 point score based on user ratings.

User Reviews

There are no reviews for the Neo Geo release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Our Users Say

Category Description MobyScore
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.8
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 3.8
Story / Presentation The main creative ideas in the game and how well they're executed 3.8
Overall MobyScore (6 votes) 3.8


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
94
Hobby Consolas
Una vez que experimentes la sensación de jugar con él, cascos en ristre y joystick en mano, nada podrá separarte de este nuevo clásico de lucha, al que sólo la fiebre clónica le impide sobrepasar la barrera del «Street Fighter 2».
90
1UP!
Aussi mince soit sa durée de vie, la symbiose de ce graphisme, non pas photoréaliste mais super réaliste, avec d'autres éléments originaux tels que la musique, atypique, et des bruitages exagérément violents, confère à Art of Fighting une sorte d'immunité. Le niveau de la rue par exemple est vraiment sublime, ce n'est pas un décor grandiose comme dans d'autres productions SNK, c'est juste une arrière-cour sordide avec une allée centrale innondée par une lumière de couleur rouille, mais c'est tellement bien exécuté, tellement artistiquement reproduit que cela pourrait être le cliché d'un grand photographe. Ce jeu parvient à nous impressionner et pourvu que ce sentiment d'admiration se manifeste dans le joueur, la fascination qu'exerce Art of Fighting durera aussi longtemps que le sentiment lui-même existe, bien au-delà de sa durée de vie réelle.
73
Power Play
Die super-schnelle, abwechslungsreiche Grafik und der phänomenale Zoomeffekt werden selbst dem verwöhnten Neo-Geo-Besitzer noch ein anerkennendes Staunen entlocken. Die finanzkräftigen High-End-Prügelfans dürfen Art of Fighting auf den Weihnachtswunschzettel setzen.
58
The Video Game Critic
The graphics are the highlight of this game, with smoothly animated characters and elegant backgrounds, including a dimly lit bar and some beautiful city skylines. The main problem with Art of Fighting is the difficulty in executing special moves, some of which are listed in the manual. I even had a hard time getting one-quarter "fireball" motions to register. There's a "spirit gauge" under your health meter that lets you execute "super" attacks, but only advanced players will find it useful. Art of Fighting is pretty barebones compared to most modern fighters, but it looks great, and there's charm in its simplicity.
50
Digital Press - Classic Video Games
Art of Fighting 1 is, despite it's many flaws, still an enjoyable and decent game. If you can overlook the lack of playable characters during story mode, you'll have hours of fun with this game !
42
Defunct Games
This game is a mess. It's one player mode is not worth playing, as it has a simple story mode, that really isn't interesting at all. In fact, it really reminds me of a more mature version of the Fatal Fury story. It's a mafia story, and it's like all other mafia stories. The two player mode at least lets you play as eight people, but again, none of the characters have more than three moves, and most of the technique is taken up with snazzy camera effects. Not at all fun to play. It's really hard to recommend this game to anybody except for people that must own all fighting games. It's comparable to Rise of the Robots.
30
Pixel-Heroes.de
Das war´s dann auch schon. Wie gesagt - AoF mochte damals zwar durchaus ein Hit gewesen sein, und einige Zocker mögen einzig wegen diesem Spiel Hunderte von Deutschmarks in ein Neo Geo plus Software investiert haben... aber letztendlich isses Mist, der (auf den allerersten , und wirklich nur auf den allerersten Blick) gigantischen Optik und den guten Ideen zum Trotz. Bleibt für mich noch 3 Punkte zu geben - AoF war halt nun mal einer der ersten Beat´em up-Versuche SNK´s, und wenn man bedenkt für welch großartige Spiele (Garou, Samurai Shodown, Last Blade) das der erste Versuch war, dann sei es ihnen verziehen.