Fighter's History Dynamite (Neo Geo)

Fighter's History Dynamite Neo Geo Title


Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.0
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 2.0
Overall User Score (1 vote) 2.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The Video Game Critic
The animation rivals SF2 and the nicely-rendered backgrounds feature interesting animations and breakable props. A wide range of exotic locations are represented, including an Asian temple, a tranquil waterfall, the stage of a rock concert, and an African savannah with animal spectators. The scenery changes slightly between rounds, often reflecting day turning into night. My personal favorite is the magnificent city night skyline - it has a real Streets of Rage vibe. Karnov's audio is also high quality, offering numerous voice samples and well-composed background music that increases in tempo as a round nears conclusion. One original aspect of the game is how parts of fighter's outfits can break off, like a chest protector or mask. This triggers a cheesy "boing" sound effect, indicating your foe is dazed. There aren't many surprises, but if you appreciate one-on-one fighters, the overall quality of Karnov's Revenge is hard to deny.
GamePro (US)
FH Dynamite/KR is a fun fighting game that uses speed and solid action to keep you occupied. But it still lacks the likable characters and deeper, more complex action of the six button Super SF II Turbo. Light this one's fuse for a while, then get out of the way.
Video Games
Eine Sache ärgert mich aber immer wieder: Um Special-Moves schnell und sicher vor allem in den knallharten späteren Runden 'an den Mann/die Frau zu bringen‘, müssen sie von einer bestimmten Bauart sein. Es sollten kreisförmige Auslösebewegungen sein. Die bei Programmierern offensichtlich beliebte ‘kurz links-rechts‘ oder 'kurz unten-oben'-Kombinationen funktionieren oft nicht (oder nicht fix genug). Das hat meistens zur Folge, daß der Spieler um die Fighter mit diesen Moves einen weiten Bogen macht. Schade! Was mir aber sehr gut gefallen hat, sind die Victory-Animationen der verschiedenen Haudegen. Witzige Sprachausgabe paart sich hier mit coolen Verrenkungen. Meine Meinung? Gegen Samurai Showdown und Art of Fighting 2 - keine Chance.
Consoles Plus
Dans l'absolu, Karnov's Revenge est un bon jeu de combat. Mais, vu son prix exorbitant et la qualité des concurrents, il ne vaut pas le coup.
Digital Press - Classic Video Games
This is a decent brawler, certainly better than some of the fighters on the system. It breaks no new ground nor does it even try to, but entry level players will find some enjoyment and the solid gameplay just might give the hardcore crowd a nice flashback. It's an improvement from the original, with the usual array of upgrades a fighting game sequel should contain.