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||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (1 vote)
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The Video Game Critic
The animation rivals SF2 and the nicely-rendered backgrounds feature interesting animations and breakable props. A wide range of exotic locations are represented, including an Asian temple, a tranquil waterfall, the stage of a rock concert, and an African savannah with animal spectators. The scenery changes slightly between rounds, often reflecting day turning into night. My personal favorite is the magnificent city night skyline - it has a real Streets of Rage vibe. Karnov's audio is also high quality, offering numerous voice samples and well-composed background music that increases in tempo as a round nears conclusion. One original aspect of the game is how parts of fighter's outfits can break off, like a chest protector or mask. This triggers a cheesy "boing" sound effect, indicating your foe is dazed. There aren't many surprises, but if you appreciate one-on-one fighters, the overall quality of Karnov's Revenge is hard to deny.
FH Dynamite/KR is a fun fighting game that uses speed and solid action to keep you occupied. But it still lacks the likable characters and deeper, more complex action of the six button Super SF II Turbo. Light this one's fuse for a while, then get out of the way.
Dans l'absolu, Karnov's Revenge est un bon jeu de combat. Mais, vu son prix exorbitant et la qualité des concurrents, il ne vaut pas le coup.
Digital Press - Classic Video Games
This is a decent brawler, certainly better than some of the fighters on the system. It breaks no new ground nor does it even try to, but entry level players will find some enjoyment and the solid gameplay just might give the hardcore crowd a nice flashback. It's an improvement from the original, with the usual array of upgrades a fighting game sequel should contain.