User review spotlight: Ultima IV: Quest of the Avatar (DOS)

The King of Fighters '97 (Neo Geo)

The King of Fighters '97 Neo Geo Title screen

MISSING COVER

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MobyRank
100 point score based on reviews from various critics.
4.2
MobyScore
5 point score based on user ratings.

User Reviews

There are no reviews for the Neo Geo release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Our Users Say

Category Description MobyScore
AI How smart (or dumb) you perceive the game's artificial intelligence to be 4.1
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.5
Graphics The quality of the art, or the quality/speed of the drawing routines 4.4
Personal Slant How much you personally like the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 4.1
Story / Presentation The main creative ideas in the game and how well they're executed 4.0
Overall MobyScore (16 votes) 4.2


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
91
The Video Game Critic
The character select screen doesn't give you nearly enough time (20 seconds), and the victory screens are incredibly lame ("Announcing the victors. Here they are.") When Mai Shiranui ppears on these screens she has the shoulders of a linebacker and a head the size of a peanut! I do like how the high score screen appears immediately after you enter your initials. King of Fighters 97 tries to rock the boat, but it's not entirely successful. But even a mediocre King of Fighters game can kick the ass of most other 2D fighters.
90
Digital Press - Classic Video Games
This series would continue on an upswing, changing, manipulating, and swapping out pieces of the formula. King of Fighters '97 is true the start of all that. It would occasionally seem desperate, and that makes '97 the best of the initial four.
75
Defunct Games
Where King of Fighters excels is the massive amount of playable, diverse characters. Even before Capcom started teaming their fighters up to see who was the better (my bet will always be on Strider), SNK was teaming the Art of Fighting combatants and the Fatal Fury kids with the Ikari Troupe ... all representing a different game SNK developed. I must say, this was always intriguing, and I wished more companies would do things like this. However, as much as I like this game, it seems like they have missed a wonderful oppurtunity to cross some of the Samurai Shodown, or Last Blade characters into the King of Fighters universe. This series has just improved over time, however subtly. And while it's not Street Fighter II, it isn't Time Killers, either. I wish there was more to it, but each of the games is fun to play.