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Seven years after the fourth game in the series, Samurai Shodown returns. In the game's time frame, this is the earliest game, hence the Japanese title Samurai Spirits Zero. It takes place in 1786 from January through the later summer. The game is therefore considered a prequel to the series.

The overall gameplay was slightly altered. It is a little faster, and the Slash/Bust system has been removed. Each character now has only one version, or the Bust mode is simply replaced by a new character of very similar setup. Combo slashes, sidestepping and fatalities have also vanished. The basic moves have been modeled after the first games in the series. They consist of three types of slashes, a single kick, and various dodge maneuvers similar to Samurai Shodown II.

There are 24 characters, a familiar cast with some new faces. Unlike the previous games, it is not possible to kill your opponent.


Samurai Shodown V Neo Geo Through his Engetsu move, Suija surrounds himself with a big water bubble: and Tam Tam only waits...
Samurai Shodown V Neo Geo And Kafuin Gaira is about to be hit-damaged by Yoshitora Tokugawa's air move San no Tachi: Botan...
Samurai Shodown V Neo Geo Before Fuyo concludes her sliding attack, Basara aims to hit-connect his move Nue Dama in Sankuro...
Samurai Shodown V Neo Geo Haohmaru uses the Backstep command to avoid be hit-damaged by Kusaregedo Youkai's slashing attack.

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Alternate Titles

  • "サムライスピリッツ零" -- Japanese spelling

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Critic Reviews Feb, 2004 7 out of 10 70


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Sciere (505904) added Samurai Shodown V (Neo Geo) on Jan 24, 2007
Other platforms contributed by 666gonzo666 (61597), リカルド・フィリペ (133445) and Sciere (505904)