Samurai Shodown V (Neo Geo)

Samurai Shodown V Neo Geo Title screen.


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Seven years after the fourth game in the series, Samurai Shodown returns. In the game's time frame, this is the earliest game, hence the Japanese title Samurai Spirits Zero. It takes place in 1786 from January through the later summer. The game is therefore considered a prequel to the series.

The overall gameplay was slightly altered. It is a little faster, and the Slash/Bust system has been removed. Each character now has only one version, or the Bust mode is simply replaced by a new character of very similar setup. Combo slashes, sidestepping and fatalities have also vanished. The basic moves have been modeled after the first games in the series. They consist of three types of slashes, a single kick, and various dodge maneuvers similar to Samurai Shodown II.

There are 24 characters, a familiar cast with some new faces. Unlike the previous games, it is not possible to kill your opponent.


Samurai Shodown V Neo Geo Demonstrative battle: Charlotte uses her move Power Gradation and, accurately, damages Yagyu Jubei.
Samurai Shodown V Neo Geo Haohmaru uses the Backstep command to avoid be hit-damaged by Kusaregedo Youkai's slashing attack.
Samurai Shodown V Neo Geo To protect himself of Ukyo's probable offensive, Suija executes his super move Tenshou: Suichuu Ha.
Samurai Shodown V Neo Geo Using his air-stomping move Hyakkan Otoshi, Gaira Kafuin aims to stop Kusaregedo's long-neck attack.

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Critic Reviews Feb, 2004 7 out of 10 70


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Sciere (306728) added Samurai Shodown V (Neo Geo) on Jan 24, 2007
Other platforms contributed by 666gonzo666 (51690) and Sciere (306728)