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Viewpoint (Neo Geo)

Viewpoint Neo Geo Title screen


100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.5
Personal Slant How much you personally like the game, regardless of other attributes 2.8
Sound / Music The quality of the sound effects and/or music composition 4.2
Overall MobyScore (4 votes) 3.4

The Press Says

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GameFan Magazine
With more titles like this there would be a Neo Geo connected to every gamer's TV. Everything about Viewpoint is mind blowing! The graphics are like nothing you've ever seen, at home or in the arcades and are all done in shaded polygons. The music is also worth mentioning with its full techno pop beat. Viewpoint is reason enough to go out and purchase a Neo Geo right now!
Player One
Comme en plus, la musique est digne d'un CD, il ne manque plus à ce jeu, pour qu'il devienne un superhit, qu'à être intéressant et jouable tout en restant un brin difficile. Et devinez quoi? Eh bien je peux vous assurer que View Point est très jouables et manie très bien. Alors, foi de Wonder, la difficulté est dosée de façon à vous tenir en haleine de longues heures devant votre écran de télévision. En guise de conclusion, du fond du cœur et en une phrase, je pense que View Point EST un superhit!
Power Play
Darauf haben alle Obermotz-Jäger und Actionveteranen gewartet: Endlich wird die brillante Zaxxon-Spielidee aufgegriffen und mittels zeitgemäßer Grafik gehörig aufpoliert. Viewpoint ist dabei eines der beeindruckensten Videpspiele, das ich je zu Gesicht bekommen habe. Durch die Perspektive wirken die teilweise riesigen Gegner ungewohnt plastisch und real. Zudem erscheinen einige Objekte aus Hunderten von Polygonen zu bestehen, was vor allen den Obermotzen ein verdammt elegantes und geschmackvolles Aussehen verleiht. Die fetzigen Tekkno-Soundtracks spornen an, die durchdachten und abwechslungsreichen Angriffe der Gegner sorgen für rasanten Spielspaß. Einzig die wenigen Extras, der fast schon absurde, weil unmöglich hohe Schwierigkeitsgrad und der langweilige Abspann dürfen Sammys Grafikorgie angekreidet werden. Frustgewohnte Ballerprofis mit dem nötigen Kleingeld müssen genauso zuschlagen wie Grafikfetischisten. Viewpoint ist das eleganteste Spiel, was mir je in den Modulschacht sprang.
Video Games
View Point spielt sich prima und wird auch nach dem x-ten Flug durch die faszinierenden 3-D-Landschaften nicht langweilig. Dazu trägt vor allem der krasse Schwierigkeitsgrad bei - Kreislaufstörungen, Schweißausbrüche und konsultierte Psychiater inklusive.

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All Game Guide
Difficulty levels however tend to become somewhat prohibitive as you play through the game. I might almost say that the game is overly difficult in spots where there are simply too many things to do at once. Overall however, this game is well worth any gameplayers time, as there is some tremendous gameplay value, and just as much replay value in this gem of a title for the NeoGeo system.
The Video Game Critic
This is a very difficult game, so there's no shame in playing the easy mode. The soundtrack is an eclectic mix of beats with a few hip-hop samples tossed in. Viewpoint is a real Neo Geo standard that helped define the system, so it's a fine addition to the collection if you can afford it. And despite its age, it's still more imaginative and visually appealing than most modern shooters.
So much for aesthetics: what of the gameplay? Ah, this is where things fall down slightly. When all said and done, Viewpoint is still just a shoot ‘em up, and not a particularly innovative one at that. Later bosses are stupidly hard to destroy and merciless restart points take you miles back into the level. It has an addiction born of frustration and of the desire to see the graphics but there’s a high price to pay… and that’s the inordinately high price you have to pay.
In the end, the game is an almost-work-of-art with off-the-wall jamming songs and a castrated weapon system leaving an impossibly irritating hill to climb.
Random Access
Viewpoint could have been a solid contender in its genre, and its presentation certainly would support such greatness. It is, however, extremely unfair in its gameplay and difficulty, so much so that the game is practically unfinishable and flawed to the point of unplayability. Had there been a greater balance of difficulty, alongside a more fair offensive system, the game would have truly thrived. But as it stands, I can only maintain one viewpoint, one of exasperation. Look elsewhere for more pleasant shmupping.