Solomon's Key for the NES was released in Japan on this day in 1986.

Nervous Brickdown (Nintendo DS)

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Description

At its core Nervous Brickdown is a Arkanoid-clone and the first ten levels feature the familiar gameplay of using a horizontally moving paddle at the bottom and a ball to destroy bricks at the top of the screen. But each of the ten worlds (divided into 9 levels and one boss fight) feature a different type of gameplay.

In the second stage the player needs to draw the paddle on the screen himself to knock the ball against ink blots. Depending on the form of the drawn paddle, the ball will bounce off differently. And to spice things up even more, the paddle isn't restricted to just horizontal movement anymore but can instead be freely moved around at the bottom of the screen. Other stages require the player to move through a haunted house and kill ghosts by blowing into the microphone or contain a laser beam which increases it's speed.

By playing successfully through the levels, the player unlocks bonuses which range from extra lives to the ability to change the trajectory of the ball by blowing into the microphone.

The game also features a multiplayer mode for two players in which the ball changes into the player's paddle color so it will only bounce off the paddle with the corresponding color.

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Alternate Titles

  • "Brickdown" -- Japanese title

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The Press Says

Digital Entertainment News (den) Jul 26, 2007 8.5 out of 10 85
FileFactory Games / Gameworld Network Jul 15, 2007 80 out of 100 80
GamingExcellence Jul 30, 2007 7.2 out of 10 72
Video Game Talk Aug 07, 2007 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
Middle East Gamers (MEgamers) Feb 04, 2008 7 out of 10 70
Armchair Empire, The Aug 09, 2007 7 out of 10 70
Thunderbolt Games Apr 12, 2010 7 out of 10 70
Games Radar Jul 05, 2007 7 out of 10 70
videogamer.com Sep 17, 2007 5 out of 10 50
1UP Jul 02, 2007 C 50

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Sicarius (61031) added Nervous Brickdown (Nintendo DS) on Jul 15, 2008