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En conclusion, 1942 est, à tous points de vue, un très bon jeu sur console.
Of course, one single shoot-em-up couldn’t encompass an entire year of war. The only thing this game could do, on any historical level, was bring my grandpa back to that tumultuous time; a time when the Japanese shot pizza bagels at the Americans; a time when the Americans’ sole source of retaliation were machine guns that shot glorified Nerf pellets; a time when every enemy plane did corkscrews aimlessly, shooting their delicious bagels haphazardly into the air, with hopes that they’d hit you, the most incredible American pilot to ever grace the North Pacific Ocean for 32 levels.
The graphics are simple but get the job done in representing the different planes. Unfortunately, the sound effects are absolutely
grating and sound like a dog playing with a telegraph but the game itself is thankfully fun. Turn down the volume, put on some better tunes, and take to the sky
Well, frankly, I've never been that fond of the arcade game 1942 - there is little to separate one level from another (same ocean background, enemy planes and occasional islands and bosses) which gives the game a barren and repetitive tone. This Famicom port suffers from the same problem and quickly becomes tiresome and monotonous. The soundtracks is also on the dull side and consists of cacophonous morse-code beeps (but to be fair, this was also the case with the original arcade game). I also find this conversion a bit on the slow side (things tend to slow down a lot), completely ruining some of the gameplay in the process. All in all, there is nothing inherently wrong with 1942, and the game is overall correct (yet repetitive). However, my advice would be to first check out the vastly superior 1943.
Tracking down a copy is easy and it doesn’t sell for that much. Expect to pay around $5. It’s not available digitally, though the original arcade version is available for multiple platforms. The closest thing to the original NES cart you might come across is a Game Boy Color port, though it’s tougher to track down. I would probably skip the search altogether and opt for the superior sequel 1943: The Battle of Midway if you want to feel what the series is all about. This one is an important title for sure, but one that just doesn’t hold your attention like it once did.
1942 est un shoot'em up très, très distrayant si vous êtes de ceux qui ont grandi avec Pong. Si en revanche vous avez grandi avec R-Type, c'est beaucoup moins passionnant. Le graphisme fait bien moins mal aux yeux que le son aux oreilles et le contrôle est précis, mais diable que tout cela est monotone ! Je veux bien croire qu'un carré d'eau ou de terre ressemble à un autre vu de là-haut, mais le Pacifique a sans doute mieux à offrir pendant trente-deux niveaux. Un jeu idéal pour les vétérans sourds souffrant d'Alzheimer.
1942 is an alright shooter - unless you're a die hard shooter fan (which I am) or just want to collect everything Capcom's made, then pass this one up. 1942 could have been much more than it was - the arcade game deserved better treatment then this conversion.
1942 is a lackluster port of Capcom’s arcade hit. I’d recommend avoiding this and skipping straight to it’s sequel (1943: The Battle of Midway) as it presents the player with more of a challenge and has greater depth and better gameplay mechanics.
1942 simula uma batalha aérea da Segunda Guerra Mundial. No comando de um avião aliado, você deve destruir os inimigos, fazendo assim maior número de pontos.
The year is 1942, and the world is at war. You play as an American fighter ace who embarks on a solo mission to defeat the entire Japanese air force. Hmm... a Japanese company making a game about a lone American single-handedly destroying all of Japan's national defense? Well, I suppose it's like Takagi said in Die Hard, "We're flexible. Pearl Harbor didn't work out, so we got you with tape decks."
I was expecting a little more from 1942 than an easy, generic airplane shooter. As the screen scrolls vertically, enemy aircraft emerge from both the top and bottom. Your plane maneuvers around freely, and there's no shortage of firepower. An "evasive maneuver" is also available, but you probably won't need it, because 1942 is an easy as they come. It doesn't even become remotely challenging until you reach the land stages, which arrive about 5 levels and 15 minutes into the game. And what in the heck is up with that annoying non-stop beeping sound?? It's so irritating that I had to turn the volume all the way down! There's a two-player mode, but it only allows for alternating turns, so what's the point? The 1942 arcade game was pretty good, but this mediocre translation fails to impress.
In conclusion, let it be known to anyone thinking of purchasing, borrowing or playing this game that it's nothing to bother with. It fails in every category. It may be worth a five minute go if you're trying to play every single shooter in history to break a record or something to that effect, but simply for entertainment or a nice, relaxing release after a stressful day, forget it. This game breeds stress and all foolish gamers whom approach it are overcome by hallucinations of thirty-two battleships and boss planes attached to backgrounds. What in the world did that mean? Nothing, nothing at all, do you see what 1942 did to my reasoning abilities? Who knows how long until it's back to normal. Probably thirty-two levels or so.