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In conclusion, 3-D Worldrunner is one of the better games from the NES' early years and a title every fan of the system simply has to own. I even recommend it to gamers from the modern area because it's quite a challenge, especially the later levels where you need to learn to jump on pillars and the well-named towering infernos. It's definitely not without merit and has plenty to offer, plus less experienced games can have fun as well because it's a great game to jump into that gets progressively difficult instead of throwing you all tricks at once. It has a few minor faults, mostly the creativity factor, but I definitely recommend it. This is a title that, in my opinion, would do well to be rereleased on a modern console and the Wii comes to mind...
In the game, you play a runner, equipped only with your trusty space suit and a whole lot of determination. You’re running through constantly-scrolling “three-dimensional” worlds, collecting stars for points, while trying to avoid fiery cacti, bottomless pits, and drugged out bouncing balls. You run… run… RUN harder and faster through these worlds, than any other World Runner before you. And why? Because of your 3D glasses that make you feel like you’re in ANOTHER WORLD. At the end of each world, you take on a boss that resembles a centipede and blow it up into chunky 3-D meaty bits. Wash, rinse, and repeat through seven more similarly-themed worlds, and you have the making of a classic.
It’s always fun to take a walk down memory lane and still be greatly challenged. It’s also interesting to look at how obscure and unadopted augmented 3D technology was in the 80s. Looking 25 years ahead, we’re still basically at the same place, minus trendy, colorized glasses. 3-D WorldRunner is better than most of the garbage you’ll find in the NES library, so why not check it out?
Un programme assez moyen dont on se lasse rapidement.