Viewing Release: All NES Amiga Amstrad CPC Apple II Atari 8-bit Commodore 64 PC Booter ZX Spectrum

[Title screen]

Title screen

[The board]

The board

[Doing battle]

Doing battle

[The wizard summons a fire elemental, use it to attack one of the monsters of the dark side]

The wizard summons a fire elemental, use it to attack one of the monsters of the dark side

[Combat between light wizard and dark dragon on a light square. The light side gets a health bonus on these squares]

Combat between light wizard and dark dragon on a light square. The light side gets a health bonus on these squares

[Combat between light phoenix and dark manticore one a dark square. The dark side gets a health bonus on dark squares ]

Combat between light phoenix and dark manticore one a dark square. The dark side gets a health bonus on dark squares

[Combat between light archer and dark square on a square of "neutral color"; neither side gets a health bonus on such a square]

Combat between light archer and dark square on a square of "neutral color"; neither side gets a health bonus on such a square

[The wizard revives one of his creatures which had been killed in combat. You can cast the revive spell only once per game]

The wizard revives one of his creatures which had been killed in combat. You can cast the revive spell only once per game

[Dark side controls all five powerpoints and thus wins the game]

Dark side controls all five powerpoints and thus wins the game

[The NES port has a new gameplay rule that encourages combat. If no battle has been fought for quite a while the game ends in a stalemate ]

The NES port has a new gameplay rule that encourages combat. If no battle has been fought for quite a while the game ends in a stalemate


 

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