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Bad Street Brawler has a bad reputation for a reason, but it's not entirely terrible. It has a lot of faults and wasn't tailored to use the Power Glove properly. Had it been tweaked, it may have actually been really enjoyable, but by my estimate that would have involved dumbing the challenge down significantly due to the slower reaction time of the glove. Could have worked out the programming freezing too. I bet they didn't even notice it because they probably only play tested the first two levels with the damn thing. Oh well, though certainly not a good game, it's not as bad as people think. That doesn't say much, though.
With moves like the Ear Pull, Roundhouse Kick, Bull Ram, Strangle and Head Butt, you must dispatch friends like the Skateboarder, Fat Man, Atilla the Honey and one real funky gorilla, just to name a few. Be alert. Some moves are better against certain enemies. The game also features a Power Glove option and a driving Rock 'n' Roll soundtrack that's the best we've ever heard from a Game Pak.
Bad Street Brawler either had an ingenious, or clueless, marketing team. You see, Bad Street Brawler really is a bad street brawler. It's even more funny when they print it right on the box. Interestingly enough, it seems to be a rehash of a Beam Software game from 1987, that Mattel must have bought out to rework into the first "Power Glove Gaming Series" title. That makes it one of a handful of games programmed specifically to utilize the infamous Power Glove. Even if you had said glove, it likely wouldn't make the game any more enjoyable.