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There aren't really enough cool Zapper games for the NES. In spite of how much potential it had, I guess few programmers could figure out how to get around the fact that any game it's used for will be some sort of target practice in the end that really just stretches back to 'Carnival' for the Atari 2600, except you're actually holding the gun and playing with it. Barker Bill's Trick Shooting manages to get past this somewhat. It still is another target game, but there's enough variety, fun, and intensity for even a casual gamer. Definitely one to check out if you're a fan of light-gun games, and even if you're just a general retro-gamer, I'd say give it a go.
Barker Bill's Trick Shooting doesn't have a ton of content, but it's still an enjoyable carnival game with great controls and well thought-out modes. Its main flaw is that it plays things safe and does nothing to advance the genre when compared to Nintendo's first generation Zapper titles such as Hogan's Alley (1985) and Wild Gunman (1985).
One of the more versatile Zapper games, Barker Bill's Trick Shooting features six different modes of play, including one that lets you play the other five in succession. The wide variety of challenges, ranging from shooting flying saucers to picking off coins located in the hands of a dancing woman, give the game plenty of replay value. The laughing dog from Duck Hunt even makes a cameo.
At least killing cartoon ducks was comical, and remains so to this day. The dog who laughs at you is also one of the unsung characters in the Nintendo canon. But where, I ask you, is the fun in shooting everyday household objects on your NES? If I wanted to do that, I could take some fine china onto someone else’s property and start shooting away. I might even get shot at! Now that sounds like a real adventure!