GOG Deals: The Monstrous Winter Sale! New deals everyday on DRM-free games.

User Reviews

Frustrated with Batman: The Video Game's difficulty? Try this one... chirinea (39051) 4.2 Stars4.2 Stars4.2 Stars4.2 Stars4.2 Stars
Very impressive, but not flawless Bregalad (938) 4.2 Stars4.2 Stars4.2 Stars4.2 Stars4.2 Stars
Great follow-up to a hard-to-follow act Multimedia Mike (18039) 4.2 Stars4.2 Stars4.2 Stars4.2 Stars4.2 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.4
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.8
Graphics The quality of the art, or the quality/speed of the drawing routines 4.5
Personal Slant How much you personally like the game, regardless of other attributes 3.7
Sound / Music The quality of the sound effects and/or music composition 4.1
Overall User Score (21 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Joystick (French) (Dec, 1992)
Batman est avant tout un jeu d'action où, grâce à votre Batarang, vous éclaterez tous les méchants pervers vous barrant le chemin. Ajoutez à cela un aspect plates-formes non négligeable, ainsi que quelques niveaux shoot them up durant lesquels Batman est accroché à son jetpack et vous obtiendrez un jeu excellent par sa richesse et sa variété. Seule ombre au tableau, le jeu se termine en une heure montre en main. A vous de voir si ce défaut (non négligeable en rapport prix/temps) sera suffisant pour ignorer les très nombreuses qualités de ce jeu.
Video Games (Dec, 1992)
Alles in allem ist das Spiel sehr geradlinig: kein großer Pomp beim Leveldesign, bescheidene Extras und keine Warps bzw. Geheimlevels. In einer Zeit Extrainflation wirkt das jedoch ganz angenehm: Ein Held, eine Aufgabe - basta.
GamePro (US) (Dec, 1991)
Aspiring Dark Knights will find this cart definitely isn't as challenging as the original because of the password system, but don't let that hold you back. This is still one of the best NES carts of the year. And that's no joke!
1UP! (Jul 11, 2008)
Ses grands sprites, ses beaux graphismes, sont finalement moins impressionnants que l'aurait été un bon gameplay. Le Batman original de Sunsoft avait une magnifique personnalité. Sur certains points il faisait penser à Ninja Gaiden, mais en tellement mieux, tellement plus juste qu'on aurait plutôt pris le jeu de Tecmo pour un ersatz. La suite, au contraire, fait un peu penser à Contra, un peu à Shinobi, d'autres bribes à un jeu d'action Capcom, sans jamais réussir à se trouver, ni à convaincre.
A good game which, although slick and playable, achieves nothing new and so renders itself immediately obsolete.
Jeuxvideo.com (Jun 16, 2011)
Malgré son changement de bord radical, ce Batman : Return of the Joker reste un très bon shoot. Il est beau à pleurer, arrachant les tripes de la NES. Saupoudrez d'une bande-son exceptionnelle, et vous obtenez un super jeu d'action. Il décevra cependant les fans de la première heure, qui attendaient peut-être autre chose...
Play Time (Jun, 1992)
Grafikfetischisten werden mit Batman voll und ganz zufrieden sein. Die Sprites wurden für NES-Verhältnisse gut animiert, was in Anbetracht ihrer Größe keine Selbstverständlichkeit ist. Auch die Gestaltung des Hintergrunds ist phantastisch ausgefallen, lediglich das Scrolling gibt Anlaß zu Kritik. Ein weiterer Kritikpunkt ist das Gameplay, denn erst nach gut zwei Dutzend “Batmännern“ hat man sich mit der etwas schwierigen Steuerung vertraut gemacht. Fazit: Nicht nur für Fans!
This cart has about the best looking visuals that I've seen on the NES. Despite the graphic improvement there is something missing from this sequel that made the first so good. The gameplay is limited to a walk and shoot contest with pretty graphics and shallow gameplay.
Just Games Retro (Feb 05, 2008)
It's certainly not the best game, and I would argue that the anime style makes it a less interesting Batman game, but it's a solid NES platformer. There are some creative battles during levels, like when you're being chased by the tank, and the Joker is always fun to fight. Replay probably isn't there, but worth a playthrough if you enjoy the genre.
Megablast (1993)
Trotz Sprite-Geflacker ist die (meist) in alle Richtungen scrollende Grafik für NES-Verhältnisse wirklich toll, dasselbe gilt für die stimmige Musik- und FX-Begleitung. Die Dorne an der Rose ist die ungenaue Steuerung, welche man sinnigerweise mit einem streckenweise wunderbar unfairen Gameplay kombiniert hat. Was nützt da noch die ganze schöne Präsentation, wenn der Frust schon vorprogrammiert ist?! Genau das dürfte wohl auch der Grund sein, warum von dem Game bislang noch keine Umsetzungen für andere Systeme in Sicht sind...
Game Zero (Jul, 1992)
Blah... Simply said, I was very unimpressed with this game. I have to wonder what the programmers who designed this game were thinking when they created Batman II. The animation is lack luster, the game control is poor, and whoever thought of making NES sprites this large must have been half asleep. The sprites flicker so much that there are times when your character is up to 50% missing from the screen when there are no enemies to be seen at all. The only saving grace here is great sound, and while paused the graphics look very sharp. I had hoped for much more.
Questicle.net (Feb, 2011)
There’s challenge, yes, but it’s the cheap kind of challenge and Sunsoft knows it; the inclusion of a password system – something the first game lacked – reveals all. Instead of using your fists and your wits to get through a stage, you rely solely on the Batarang and the many upgrades that come in easily explodable boxes strewn throughout the level. Strangely, most of the upgrades are weak and slow as crap. When enemies pop out of nowhere and get three hits on you before you can give one, stronger Batarangs hardly matter anyway. Return of the Joker is as welcoming as a thick fog. Listen to your Bat-sense and stay away.
The Video Game Critic (Dec 04, 2005)
Toss in a killer soundtrack and handy four-letter password feature, and Return of the Joker would appear to be a winner. But as I delved into the later stages, my delight gradually turned to disgust. Beginning with the snowy third stage, the difficulty changes abruptly from reasonable to nearly impossible. Missiles rain from the sky with no warning. Bad guys knock you off of perilous ledges. Mandatory hits are the order of the day, and most platforms either collapse or move like conveyor belts. The intense shooting action that was such a hoot in the first two levels takes a back seat to simply trying not to fall off of the screen. With stage designs like this, even a cheat code can't alleviate the frustrating gameplay. Revenge of the Joker could have been a nice twist on the standard Batman formula, but excessive difficulty and suicidal stage designs spoil the party.