Our Users Say
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall User Score (18 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
Still, if you've been toying with the idea of getting into NES adventuring, Battle of Olympus is as good a place as any to start. The graphics are mighty fine, the quest is exciting and there's a hell of a lot of game here for your money.
Battle of Olympus required skill, thought, luck, and patience to beat. Like many early games, it lacked the mercy that many recent games have. In exchange for this, you are given enveloping music, decent visuals, and a chance to go medieval on an immortal. If you need a challenge and can find this game, play it. You won't be disappointed.
Si vous aimez les jeux d'arcade-aventure, The Battle of Olympus ne manque pas d'atouts pour vous séduire. Vous pouvez dialoguer avec de nombreux personnages qui vous fourniront de précieuses indications, mais les fans d'actions auront également fort à faire pour repousser les attaques incessantes de toutes sortes de créatures. Quand à la réalisation, elle est très soignée et la représentation de l'action rappelle fortement les séquences en scrolling de Zelda II, mais avec des graphismes de meilleure facture. Un excellent jeu d'arcade-aventure, qui bénéficie du savoir-faire Nintendo.
Battle of Olympus is a shameless rip-off of Nintendo's Zelda II: The Adventures of Link, boasting the same sort of graphics -- in particular, human characters who might have been directly ripped from that game. At least they picked a good game to steal from, as this lack of originality isn't a bad thing. It's when they deviate from that path that cracks start to appear. As Orpheus, you travel from region to region in Greece. You'll kill monsters to earn olives (money), which you use to buy weapon upgrades and key items. Most regions have at least one boss fight against various Greek monsters like the cyclops, hydra, minotaur and others. There's kind of a "Metroidvania" vibe to this game. From the region you start the game in, you can find exits to four other places, so it's up to you to figure out where to go first, as most areas have sections that are inaccessible until you obtain the proper item.
This looks pretty similar to the likes of Zelda and Faxanadu, and to be honest, if this kind o' thing is your cup of tea you'll probably find a massive and enjoyable task ahead of you. Unfortunately, there are a couple of things that didn't really appeal to me. First of all, the simplistic interaction with the other one-speech tape-recorder-like characters is a bit annoying. Another thing which hampered my enjoyment of this game somewhat was the pretty boring action sequences. Just running along a horizontally-scrolling landscape slashing your chopper at small enemy sprites isn't my idea of an excursion to Excitement Central. Zelda fans should have a look at this. Others will probably find it a bit of a bore no matter how much there is in it.
Malgré des ennemis irritants et des énigmes pas évidentes, Battle Of Olympus est un bon petit jeu d'aventure qui s'inspire fortement de Zelda 2 avec un look de Grèce ancienne fort réussi.
Diese ganzen Kritikpunkte wiegen zum Glück nicht so schwer, daß sie den Spielspaß zermürben könnten. Wer auf Action-Adventures steht, und nicht die strengsten Maßstäbe anlegt, der kann sich Battle of Olympus problemlos zulegen. Eine ansprechende Grafik versüßt das Abenteuerleben.
The Battle of Olympus è un gioco molto interessante per il periodo, in grado di riprendere elementi da altri giochi mantenendo comunque uno stile personale ben preciso; l'ambientazione mitologica per un adventure è originale, la sfida alta, i puzzle interessanti e alcune trovate (i sandali magici per camminare sui soffitti, ad esempio) molto curiose, peccato però che ci siano troppi elementi che lo rendano inutilmente difficile, noioso e frustrante.
Ein zeusscher Blitzschlag ist "Battle of Olympus" leider nicht. Zwar sorgen das reizvolle Mythenthema, die große Spielwelt und einige Rätsel für die nötige Action-Adventure-Abwechslung, aber der Genialitätsfunke springt nicht über. Battle of Olympus bietet solide Action-Adventure-Hausmannskost im schlichten grafischen Gewand. Man prügelt sich durch die griechische Sagenwelt, tüftelt am einen oder anderen Puzzle, sammelt brav seine Gegenstände und murkst ein paar Obermotze ab. Das ist ja ganz nett, aber ich persönlich spiele lieber das bessere "Faxanadu" oder den gehaltvolleren Klassiker "Zelda II".
The Battle of Olympus had potential, but due to poor offensive abilities and, as a direct result, a perplexing difficulty level, the game falls flat on its face. The game has its fun points, and contrary to what I just said a moment ago, the game CAN be completed. But the long journey was indeed a tiring one, both for our pal, Orpheus, and for me. Too many trifling deaths, too many lengthy expeditions through Greek seasides, and too many wasted flicks of a pitiful club forced me to experience more suffering than entertainment.
Graphics are sub-par, the music is boring, and about the only thing that prevents me from giving this game an F, is its playability. The character controls well, for the most part, and the game is technically beatable. With time and patience, the Battle of Olympus can be won, but like all mediocre games, the question here is, why? If you like your adventure games brimming with frustration and guesswork, perhaps you too would like to make a trip down to Hades with Orpheus. No rush, though: he has time to spare.