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||The quality of the art, or the quality/speed of the drawing routines
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||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall User Score (18 votes)
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O famoso coelho Pernalonga está fazendo aniversário. E, é claro, o resto da turma não poderia faltar. Assim, Patolino, Lobobão e Gaguinho, entre outros, estão presentes. Para ajudar ou atrapalhar na festa.
As an 8-bit platformer, Bugs Bunny Birthday Blowout isn’t the best in the bunch, but it certainly isn’t the worst either. It’s solidly average, worthy of playing again, although I don’t know how I ever had the drive or the patience to beat it when I was younger. It may not be the most memorable game of the era, but if you love old-school platformers and have already memorized every nook and cranny of the first three Super Mario Bros. games, you can probably track a copy of this one down for a few bucks.
Bugs Bunny Blowout n'est pas complètement mauvais, on l'a vu, mais il n'arrive jamais à se débarrasser de la platitude effroyable qui enveloppe chacun de ses mondes. Il essaie en vain de se trouver un style, un attrait. On reconnaît bien là Kemco. Un gentil éditeur... mais aussi quand même un tâcheron.
Der gute Bugs hätte statt fanatischen Mariofans mit nur rudimentären Programmierfähigkeiten lieber ein paar Profis an die Entwicklung seines Abenteuers lassen sollen. Das Spiel plätschert dermaßen brav vor sich hin, daß man selbst in Hasengestalt wenig Lust hat, die verstreuten Mohrrüben einzusammeln. Die niedliche Grafik ist technisch genausowenig auf dem neuesten Stand, wie der Aufbau der Level als originell oder die Gegner als vielfältig zu bezeichnen sind. Eine Jump‘n‘Run-Katastrophe ist‘s trotzdem nicht - nur eine überflüssige Ergänzung zu einem hoffnungslos überlaufenen Spielegenre.
Pour résumer le tout, on peut simplement dire qu'il s'agit d'un petit jeu sympa, sans plus. Les graphismes sont très corrects pour la NES et la jouabilité est relativement bonne. Par contre, il faut noter que la bande sonore casse la tête tant elle est répétitive. Quant à l'action, elle manque un peu de tension, c'est trop facile.... C'est un peu mouuuuuu, quoi!
Once you play through the game, eating and collecting all the carrots you can stomach, there’s really no reason to revisit it. The levels are bland and uncreative, the boss battles are uninspired, and the game can be beaten in a couple of hours. Bx4 came out a mere five months after the debut of Super Mario Bros. 3 and it shows, although the latter could crush the former with the mere tap of a Kuribo Shoe. Poor Bugs Bunny: if this game was worse, we could chalk it up to another cartoon license lost to the winds of greedy developers. Instead, it’s a merely average game riding on the coattails of a better game. Bugs could have gotten a worse present for his fiftieth birthday, but this is hardly a worthy homage to one of the great cartoon characters of all time. Sad, that.
Though it could have been a great tribute, The Bugs Bunny Birthday Blowout is a mediocre game that fails to effectively capture the mirth and merriment of the license's origins. Considering his high level of fame the world over, doesn't he deserve better than to be attacked by his peers, not to mention walking clocks, oil barrels, ghosts, and floating hedgehogs? The Bugs Bunny Birthday Blowout is far from the worst game on the NES, but it won't stand out from the rest of the library in the long run. And, sadly, this game is known in Europe as "The Bugs Bunny Blowout". Has a slightly more filthy tinge, doesn't it?
Sadly, once we finally reached the game it turned out to be a shambling platform attempt. The animation and scrolling on Birthday Blow-Out are ridiculously jerky. The sprites are badly defined, indeed unrecognisable in some cases, the music is ghastly and there are only a few effects to speak of - and they're crap. What's worst of all is the gameplay. The response time is so slow and the collision detection so poor that any semblance of playability is crushed. Not only this, but Bugs is also highly deficient in the difficulty stakes too. None of the stages pose much of a problem and it's a cinch to notch up thirteen or fourteen bonus lives by the end of each level. A very poor example of an overworked NES genre and a sad loss of a potentially hilarious and entertaining license.