User Reviews

Who wants hamburger? Gustavo Henrique dos Santos (113) 4.75 Stars4.75 Stars4.75 Stars4.75 Stars4.75 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.5
Graphics The quality of the art, or the quality/speed of the drawing routines 3.2
Personal Slant How much you personally like the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 3.0
Overall User Score (30 votes) 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
An excellent port of the 1982 Bally/Midway arcade classic, BurgerTime for the NES is actually a little faster than its coin-op counterpart, making it a little more enjoyable.
The Video Game Critic (May 22, 2007)
The crisp graphics and toe-tapping soundtrack are terrific, but the controls certainly could be more forgiving. You need to perfectly line up your chef with the platforms to walk across them, and it's easy to get hung up just as evil processed meat products are converging. It's also annoying how enemies tend to respawn near the edge of the screen without warning. Still, Burgertime is timeless fun, and its deceptively simple gameplay will give even the most seasoned gamers fits.
The graphics are pretty great for the time, with funny-looking enemies and easily distinguishable burger ingredients, making it fun to complete the burgers. The strategy employed here makes this a fair bit different from other maze games, and the great theme and implementation of it make this a fun, but difficult game.
If you find it cheap, there's no reason not to pick it up. But if you loved the arcade game by all means do whatever it takes to get a copy.
58 (Apr, 2011)
For a game that inspired a Pixar movie, I had a difficult, non-crowd-pleasing time with it. The enemies are belligerent and numerous. Your best bet in getting through each level is to get to the top of the stage, run across the top half of the bun, and pray that the pieces that fall will hit some of the enemies. This is the only way to get rid of them completely, and really, the only strategy one can offer in this port. Despite the difficulty, the game is strangely addicting as only arcade games from the early 80s can be: a ridiculous concept coupled with high difficulty makes for good replay value.