Our Users Say
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall User Score (28 votes)
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An excellent port of the 1982 Bally/Midway arcade classic, BurgerTime for the NES is actually a little faster than its coin-op counterpart, making it a little more enjoyable.
The crisp graphics and toe-tapping soundtrack are terrific, but the controls certainly could be more forgiving. You need to perfectly line up your chef with the platforms to walk across them, and it's easy to get hung up just as evil processed meat products are converging. It's also annoying how enemies tend to respawn near the edge of the screen without warning. Still, Burgertime is timeless fun, and its deceptively simple gameplay will give even the most seasoned gamers fits.
For a game that inspired a Pixar movie, I had a difficult, non-crowd-pleasing time with it. The enemies are belligerent and numerous. Your best bet in getting through each level is to get to the top of the stage, run across the top half of the bun, and pray that the pieces that fall will hit some of the enemies. This is the only way to get rid of them completely, and really, the only strategy one can offer in this port. Despite the difficulty, the game is strangely addicting as only arcade games from the early 80s can be: a ridiculous concept coupled with high difficulty makes for good replay value.