User Reviews

There are no reviews for this game.

Our Users Say

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GamePro (US) (Jan, 1992)
The music gets nerve-twinging, but the voices are moderately close to authentic. Overall Cyberball isn't a disaster, but it could have been so much more.
There are limited features: a single game can only be played with the ability to change the difficulty/number of plays. The only partially saving graces are the inclusion of a two-player co-op mode and the excellent voice samples.
16 (Aug, 2011)
Imagine if 10-Yard Fight, that awful first-gen football game, had robots, and then imagine if they tried to give 10-Yard Fight a modicum of strategy. I know, it’s confusing, but that’s exactly what Cyber Ball tries to do: add a fantastical element to the lumbering game of football, then pretend like it’s a real football game by giving you play options. Huh? Pick your poison, Cyber Ball. You should either enhance football with your teams of cybernetic organisms – like how in Base Wars, when two members of the opposing team collide, they begin to fight until one of them explodes – or just throw in some huge dudes and make it a typical football sim.