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SummaryFeed the magic blob
The GoodI have always enjoyed A Boy and His Blob if only because it falls squarely into the "highly unique" category. It's a puzzle game where the puzzles are derived from feeding your faithful blob different flavors of jellybeans which cause him to assume various objects and tools (licorice = ladder, apple = jack, for example). I had never heard of anything quite like that before this game and I have never seen anything quite like it since.
It's worth noting, and appreciating, that the background graphics in this game are quite detailed in NES terms.
The BadWhile the background graphics feature a fairly exquisite level of detail, the primary characters-- that is, the boy and his blob-- are sorely lacking in the same area. They appear to have been transplanted from a game that was a console generation behind the background graphics.
The music was decent but also highly repetitive. The proper title of the game is "David Crane's A Boy and his Blob" which makes me wonder if a single person was responsible for the entire game, graphics, music, puzzles, and all.