77
MobyRank
100 point score based on reviews from various critics.
3.9
MobyScore
5 point score based on user ratings.

Description

Deja Vu is the first game made by ICOM, known for its adventure games such as Shadowgate and Uninvited. It featured mouse support, a multi-window interface, and bitmapped graphics at a time when text-based interactive fiction was the norm.

In Deja Vu, action takes place in Chicago in December 1941. Your character's name is Theodore "Ace" Harding - a retired boxer working as a private eye. He wakes up in a toilet stall of a sleazy pub with no memory of who he is or what he is doing there. To make matters worse, you as him soon stumble upon a very dead corpse upstairs with three bullets buried in him. Sure enough, you find there's a gun in your pocket with three bullets missing. From there you have to figure out what happened and who you are before whatever is happening to your brain turns you into a mindless vegetable. To make matters worse the cops would very much like to have a word with you about that stiff.

Alternate Titles

  • "Déjà Vu" -- NES title
  • "ディジャブ A Nightmare Comes True!!" -- Japanese spelling

Part of the Following Groups


Merchant Title Platform Price  
Amazon
Deja Vu NES $5.00  
ebay.com
Déjà Vu: A Nightmare Comes True!!    
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User Reviews

There are no reviews for this game.


The Press Says

NES Archives Oct 09, 2008 A 100
Nintendo Power Magazine Jan, 1991 4.5 out of 5 90
MaXoE Games 2000 8.9 out of 10 89
Just Games Retro Jun 29, 2003 88 out of 100 88
1UP! Jun 15, 2002 85 out of 100 85
Hardcore Gaming 101 2000 8 out of 10 80
RPGFan Jul 17, 2000 76 out of 100 76
Quebec Gamers Mar 29, 2007 7.5 out of 10 75
Lens of Truth Mar 01, 2010 6 out of 10 60
GameCola.net Dec, 2002 2.9 out of 10 29

Forums

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Trivia

Version differences

This game was ported to a variety of systems from its original Macintosh platform, including the Nintendo NES console system. The Mac version featured significantly crispier graphics in black and white and its operating environment set the tone for the game's multi-window interface, while the NES version was subjected to several major changes (the syringe was replaced with digestible capsules, and some of the text was altered as well to save space or edit content).


This entry was contributed by Quapil Bronze Star Contributing Member (4752), Alan Chan (3657), Martin Smith (63217), Pseudo_Intellectual (42223), Terok Nor (16793) and YID YANG Bronze Star Contributing Member (162395)
 

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