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Not only is Dragon Warrior IV a game of skill, it is a game of luck as well. Taloon also owns a shop and you can sell items to your fellow townspeople. Chapter 4 was rather interesting as the music changes to a somewhat annoying folksong. But in this chapter, spells come into play. The challenge level increases as a player makes it to level 5; a combination of the previous four chapters. In this chapter of Dragon Warrior IV, all the characters come into the story, and so do you. You search for the true hero, and the enemy. You play games of luck and skill, and you also gain more experience with difficult battles. At the end, you feel relieved, gladdened, and saddened that Dragon Warrior IV is over. But is it over? I know I will always play it over and over.
Dragon Quest IV n'est pas mauvais, loin de là, puisqu'il reprend toujours les éléments qui font le succès de la franchise. Néanmoins, le fait de scinder le scénario en plusieurs petites histoires que l'on vit les unes après les autres brise l'essence même de la série. On passe un très bon moment, les personnages restent attachants, mais le fan inconditionnel se questionne clairement sur un tel choix scénaristique. Un nouvel univers, un système de classe abandonné, un héros principal délaissé pendant une bonne partie du jeu, c'est peut-être un peu trop de changements soudain pour les assidus de la licence. Quoi qu'il arrive, la suite de la série empruntera désormais le chemin de la Super NES.
All Game Guide
If you're looking for new experiences or innovations then Dragon Warrior IV is not for you. But if you don't mind playing through a generic RPG system, then you'll find that the game's amazingly well-developed and extended storylines go a long way toward making up for its deficiencies.
While there’s quite a bit going for it, with new features and creative AI, Dragon Warrior IV is held back by essentially being a mod of the original game. I guess that never held Mega Man back, but at least Mega Man was a good game to begin with. Like baseball, this game will have trouble holding the attention of the modern gamer, but unlike baseball, I’d say it’s worth playing at least once.
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (19 votes)