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40
RPGamer
Unfortunately, despite being one of the first RPG's to grace the genre, Dragon Warrior added relatively little of its own to the RPG pot for future use. Most of the game's mechanics and look-and-feel are borrowed and alloyed versions of those used in the day's existing RPG's, which makes them look even worse by comparison today. Some aspects could even arguably have been lifted from action/adventure games. The plot is generic at best, and everything about the game appears quite stale by today's standards.
35
GameCola.net
But, for as bad of a game as it is, it forever determined my choices in gaming. While I can’t stand to play the game anymore, I still have a fetish for JRPGs. The more generic and cliché, the better! And I blame it all on Dragon Warrior. My first RPG. How sad.
| Category |
Description |
MobyScore |
| AI |
How smart (or dumb) you perceive the game's artificial intelligence to be |
3.1 |
| Gameplay |
How well the game mechanics work (player controls, game action, interface, etc.) |
3.6 |
| Graphics |
The quality of the art, or the quality/speed of the drawing routines |
3.4 |
| Personal Slant |
How much you personally like the game, regardless of other attributes |
3.6 |
| Sound / Music |
The quality of the sound effects and/or music composition |
3.4 |
| Story / Presentation |
The main creative ideas in the game and how well they're executed |
3.5 |
| Overall MobyScore (40 votes) |
3.4 |
User Reviews