||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (3 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
This is a superb NES eggstravaganza that shouldn't be missed.
We rated The Fantastic Adventures of Dizzy 90 percent way back in Issue 1. What can you say about a vastly improved version like this? It'll scramble your brains and poach your pants - so get cracking!
The Fantastic Adventures of Dizzy is so big with so many different game styles that you never get bored. I've found something new every time I picked up the joypad!
The Fantastic Adventures of Dizzy is epic. It’s an extremely enjoyable adventure that stands true today as one of the better adventure puzzle platforms out there. The lack of a save system keeps it just out of the realm of perfection. However, this game is definitely worth playing. In fact, I condone using an emulator or Game Genie in order to beat it. Go Dizzy, go!
Humpty Dumpty would be proud. Dizzy's a surprisingly eggs-citing game. The graphics, sound, and gameplay are above average, and the bonus areas are challenging. The Yolkfolk of Zakeria are ready to egg you on, get cracking!
Die Sache hat nur einen kleines Nachteil: Dizzys Inventar ist auf drei Gegenstände begrenzt, und so muß er sehr oft durch schon bekannte Regionen eiern, um die als nächstes benötigten Gegenstände einzusammeln. Das wird mit der Zeit recht langweilig und frustrierend, da auch keine Speichermöglichkeit besteht. Schade, denn schlecht ist „Dizzy“ eigentlich wirklich nicht. Hätte man dem Ei doch nur noch Paßwörter spendiert...
Electronic Gaming Monthly (EGM)
Another try at a cute game with a distinguishable character and an action/quest theme that falls short in many areas. Dizzy's ability to carry only three items takes away from the excitement of the game. At best, it's just an average game and not easy to get into.