User Reviews

A miracle of rare device Christina Nordlander (26) 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.3
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.8
Graphics The quality of the art, or the quality/speed of the drawing routines 3.6
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 3.6
Story / Presentation The main creative ideas in the game and how well they're executed 3.7
Overall User Score (40 votes) 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Faxanadu is certainly a classic title in my book (it has to be -- I've been playing it since I was but a shorter lad), and I deem it to be one of the hidden treasures of the NES library. It holds a distinct cult following for a reason -- it just has a strong essence of what gaming used to stand for in the good ol' days when platforming games reigned as supreme elements of the gaming world. Stand tall, Faxanadu -- you make me proud to be a gamer.
NES Archives (Jun 30, 2008)
If you are a huge fan of adventure games in the vein of the Zelda series than you will definitely want to pick Faxanadu up. While much more linear and no where near as complex as some NES Adventure games, this one still will last you a little while and stump you once or twice along the way.
Quebec Gamers (Aug 27, 2006)
Un jeu de Fantasy/Aventure solide avec une ambiance mélancolique spéciale et des monstres grotesques. Il offre un bon défi sans pour autant être trop difficile.
RPGFan (Jul 17, 2000)
I loved this game not just because of the psychotic enemies and the music, but also for the mixture of 2D platforms and RPGs. Like most games, it has its flaws, but the strengths of the game are worth playing for.
Total! (Germany) (May, 1997)
Technisch vermag das Abenteuer nur noch bedingt zu überzeugen, erlaubt dem Interessierten jedoch einen guten Rückblick in die gute alte Zeit der Videospiele.
Tilt (Feb, 1991)
De nombreux éléments de jeux de rôle se retrouvent dans ce jeu d'aventure/action qui s'inscrit dans la ligne de The Adventure of Link. Sans être aussi riche, Faxanadu vous tiendra en haleine durant des semaines. Contrairement à La légende de Zelda, il n'est pas possible de se déplacer en toute liberté sur le territoire, car l'action est linéaire. Ce programme qui se prend en main tout de suite constitue une parfaite initiation aux jeux d'aventure/action comme aux jeux de rôle.
Cubed3 (Mar 25, 2003)
Are you a fan of retro adventures? Were you slightly disappointed by Nintendo's Zelda sequel on the NES? Then maybe you should seriously consider parting with some of your cold, hard cash to pick this quirky, yet gripping, game.
Megablast (1992)
Je länger man spielt, desto vielseitiger wird das Game und desto prächtiger fällt auch die Grafik aus. OK, anstatt des Umblätterns der Bilder wäre echtes Scrolling hübscher gewesen, aber die Hintergründe sind stets farbenprächtig gezeichnet, und die vielen, nett animierten Sprites wissen ohnehin zu gefallen. Dazu kommen zahlreiche Musikstücke, gute Soundeffekte sowie eine tadellose Steuerung — Elfenretter, was willst du mehr?
Power Play (Oct, 1990)
Seit ich das Modul "Faxanadu" habe, staubt mein NES nicht mehr ein. Diese Mischung aus "Zelda II", "Y's" und "Castlevania" bringt zwar spielerisch nichts grundlegend Neues, macht aber trotzdem einen Heidenspaß. Viele Gegenstände, zahlreiche Monster, ein höllisch großes Spielfeld und ein Haufen leichter Rätsel sorgen für die nötige Kurzweil. Ohne Englischkentnisse geht allerdings auch hier nichts. Besonders schmuck ist die Bilderpracht: Zwar sieht's am Anfang mager aus, je weiter man aber in dem Weltenbaum nach oben klettert, steigt die Qualität der Grafik ganz gewaltig.
67 (Dec, 2011)
While I didn’t dislike Faxanadu, I understand that it’s a fairly revered cult classic. Certainly, it’s better than a lot of similar-playing ilk on the NES, it has some interesting concepts, and I wouldn’t suffer through a full play-through. It didn’t capture my imagination like I had hoped it would, though, and that’s what counts. Again, for those of you Faxandu-gooders who are frothing at the mouth, pitchforks in hand, read: it’s not a bad game. I just wanted more.
Thunderbolt Games (Aug 10, 2004)
You know this sprite. You’ve seen him brandish a whip in the legendary Castlevania, and bear upon his shoulder a hawk in the not-so-legendary 8 Eyes. He’s the ubiquitous NES adventurer sprite. And he reappears, ready for action, in Faxanadu.
35 (Sep, 2007)
Similarly to the H3, people seem to like this ridiculous waste of money for some reason. Although I have enjoyed a number of poorly made games in my time, Faxanadu was never a game that I liked. Even the all-forgiving eye of a five-year-old, the same eye that was capable of forgiving such abominations as Air Fortress and James Bond Jr., could not stand the sight of this game. It’s what the bookstore buy-back line at college would be if it were a videogame. Slow, full of people you can’t understand, and, when you finally reach the end, it’s nowhere near as good as you’d hoped it would be.