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Description

The Ghoul realm is under attack by a mysterious force and aspiring warrior Firebrand sets out to save it.

As in its predecessor, gameplay in Gargoyle's Quest II is divided into an adventure-like and an action part. During the adventure parts, Firebrand explores a world map and several villages from a top-down perspective, talking to his fellow ghouls and zombies to advance the story or receive important items. Action parts are seen from a side-scrolling perspective. In these parts of the game, Firebrand has the ability to jump, cling to walls, fly for a limited amount of time and shoot fireballs at his enemies. As the game progresses, Firebrand becomes more and more powerful, receiving items that improve his agility, armor or attack power.

Screenshots

Gargoyle's Quest II NES The second to last boss
Gargoyle's Quest II NES Firebrand's ability to cling to walls is used frequently.
Gargoyle's Quest II NES Firebrand needs to use all his abilities to get through the last level.
Gargoyle's Quest II NES A tough mid-boss

Promo Images

Gargoyle's Quest II Screenshot
Gargoyle's Quest II Screenshot
Gargoyle's Quest II Screenshot
Gargoyle's Quest II Screenshot

Alternate Titles

  • "Red Arremer II" -- Japanese title
  • "Gargoyle's Quest II: The Demon Darkness" -- In-game title
  • "レッドアリーマーⅡ" -- Japanese spelling

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Critic Reviews

Video Game Den Jul 21, 2011 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Nintendo Magasinet (Denmark) 1993 9 out of 10 90
Ultimate Nintendo: Guide to the NES Library 2016 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
HonestGamers Apr 30, 2013 8 out of 10 80
Gamervision Jan 08, 2008 8 out of 10 80
Pixel-Heroes.de Oct, 2003 8 out of 10 80
GameHall Nov 24, 2006 7.3 out of 10 73
Electronic Gaming Monthly (EGM) Oct, 1992 29 out of 40 72
Questicle.net Feb, 2012 B- 67

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Mobygamesisreanimated (11185) added Gargoyle's Quest II (NES) on Jun 19, 2005
Other platforms contributed by GTramp (57066) and Michael Cassidy (20647)