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The one cheap aspect of the game is the way enemy vehicles sometimes appear suddenly as you're pushing against the side of the screen, making them hard to avoid. Jackal also has a rescue element reminiscent of Choplifter. Upon blowing up enemy buildings, captured soldiers emerge from the wreckage. You'll can pick them up and transport them to a helicopter pad, but you only score points by delivering them safely. This adds depth to the gameplay, as you tend to be less reckless when transporting cargo. Jackal not only provides excellent solo play, but a friend can join in for some two-player simultaneous action. The pacing is a bit slower and more deliberate than similar games, but also more satisfying. Even the military-style background music is appealing. I can absolutely recommend Jackal to all NES shooter fans.
Additional changes to the gameplay include a Tardis-like jeep that allows infinite P.O.W.s to clamber on board, special star power-ups that grant either a 1up, trigger a screen-clearing explosion, or power-up your secondary fire to maximum, and the removal of exploding enemy vehicle wreckage. These little tweaks to gameplay make the NES version slightly more fun to play then the Arcade version - something Konami also achieved with their excellent NES ports of Contra and Rush N Attack. Despite the relaxed difficulty level, this home version of Jackal still provides a hefty challenge, with only four continues to complete the game, the use of which restarts you from the beginning of the stage in which you met your end. Victory is a far more realistic proposition than the arcade version, though, and it will keep you hooked until you finally beat it.
If you like shoot ‘em ups you will surely like Jackal. Now if you are like Agent J and detest them you will probably still enjoy the 2 player simul mode. I advise you to buy it and buy it now. It is certainly one of the best, unheralded games on the NES.
Jackal is an overhead scrolling game that is short by some standards, but makes up for it in difficulty and good game play. The premise is easy, but the scrolling effect adds an interesting difficulty to overall game. This was a favorite from back in the day that still has a valid story line and novel game play.
W Jackalu znajdziemy dosłownie wszystko to, czego gracz oczekuje od shootera z prawdziwego zdarzenia. Jest mnóstwo przeciwników, jest system upgradu broni, jest też system kooperacji dwóch graczy, jak również bonusy i urozmaicone plansze z szybko rosnącym poziomem trudności, co wyraźnie zwiększa żywotność gry. Jackal nie doczekał się niestety kontynuacji pozostając nieco w cieniu innych świetnych gier od Konami. Wielka szkoda tym bardziej, że w niczym nie ustępuje tym wszystkim hitom. Jeśli komuś podobają się strzelanki od Konami, to i Jackalem nie będzie zawiedziony, bo to kawał porządnego i miodnego kodu na naszego NESa.
Jackal est un bon petit jeu simple et agréable pour ceux qui savent apprécier ce genre.
More than anything, Jackal is Choplifter on land. You drive around in a Jeep, complete with mounted machine gun and a grenade-lobbing or rocket-shooting guy in the passenger seat. You dodge tanks, enemy troops, and rotating cannons as you attempt to find POW camps. When you locate one, you blow the sheds open with your explosives, and the guys all pile in the backseat. Then you drive them to an extraction point. If you've played Choplifter, doesn't this sound familiar?
There may not be many gamers out there that have had the pleasure of the Jackal, but it is one that many have enjoyed. One of the first war based games I played while growing up, and one that I spent much time enjoying with fellow compatriots in my bunker. At ease gamer! Now drop Jackal in your NES and give it a couple hours of playtime.